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Updates Jul 29. 2022

Balance Patch Note - Unit

Greetings Adventurers!
 

In a previous update, we introduced adjustments to various units.

Please read on for a detailed list of the adjustments made. 

Updated On

May 31 after maintenance

Details

- Adjusted balance of various units across different elements.

Element

Units Changed

Fire

20

Water

18

Thunder

18

Wind

19

Light

23

Dark

16

In Total

114


 

Adjusted Unit List

Fire

Unit

Rarity

Spec

Before adjustment

After adjustment

Winged Inferno Vagner

5

Skill

-

reduces skill gauge

Leader

+40  % to attack / +40 % to Power Flip damage

+100  % to attack / +70 % to Power Flip damage

Ability 2

every 5 time(s) a unit Power Flips → +10 % to attack for this unit (Max +60 %)

every 5 time(s) a unit Power Flips → +15 % to attack for this unit (Max +90 %)

Star Buccaneer Marina

5

Skill

increases HP for Multiballs

Leader

+15 % to HP for Fire unit & +30 % to attack for Fire unit / every 20 time(s) a ball launches off the flippers → +5 % to attack for Fire unit (Max +25 %)

+20 % to HP for Fire unit & +50 % to attack for Fire unit / every 20 time(s) a ball launches off the flippers → +12.5 % to attack for Fire unit (Max +50 %)

Ability 1

+30 % to attack for this unit

+55 % to attack for this unit

Unpolished Alchemist Clarisse

5

Leader

+125 % to skill damage for Fire unit

+200 % to skill damage for Fire unit

The Black Wolf Rolf

5

Leader

+30 % to attack for Fire unit
+65 % to Power Flip damage

+60 % to attack for Fire unit
+100 % to Power Flip damage

Wandering Courtesan Kikuno

5

Leader

+30 % to attack for Fire unit

+40 % to attack for Multiballs & +10 % to HP for Multiballs

+80 % to attack for Fire unit

+40 % to attack for Multiballs & +10 % to HP for Multiballs

Little Idol Noenne

5

Skill

-

shortens ball stop time when skill is activated

Leader

+30 % to attack for Fire unit & +25 % to the time Buff is/are active for Fire unit

+50 % to attack for Fire unit & +25 % to the time Buff is/are active for Fire unit

Star Hopper Alk

4

Leader

every time 1 unit(s) of a different Element is/are added to the party → 8 % to attack for The party (Max +48 %)

every time 1 unit(s) of a different Element is/are added to the party → 25 % to attack for The party (Max +150 %)

Ability 1

+10 % to attack for The party

+20 % to attack for The party

Ability 3

a skill is activated by this unit when this unit is set as the main unit → 30 % to attack for this unit (Max +120 %)

a skill is activated by this unit when this unit is set as the main unit → 45 % to attack for this unit (Max +180 %)

Dragon’s Bane Azel

4

Leader

+30 % to attack for Fire unit & +25 % to damage against Dragon enemies for Fire unit

+40 % to attack for Fire unit & +25 % to damage against Dragon enemies for Fire unit

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Magisterial Mistress Bianca

4

Leader

when 2 or more Dragon units are in the party → +65 % to attack for The party

when 2 or more Dragon units are in the party → +120 % to attack for The party

Ability 3

when this unit is set as the main unit, +40 % to attack for Dragon unit

when this unit is set as the main unit, +80 % to attack for Dragon unit

Napalm Ninja Hanabi

4

Ability 1

the combo reaches 30 → +8 % to attack for this unit (Max +40 %)

the combo reaches 30 → +12 % to attack for this unit (Max +60 %)

Demon-born Hunter Asukirimaru

4

Skill

-

reduces skill gauge

Leader

+50 % to attack for Fire unit

+120 % to attack for Fire unit

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Ability 2

every 5 time(s) this unit destroys a foe → +6 % to attack for this unit (Max +60 %)

every 5 time(s) this unit destroys a foe → +10 % to attack for this unit (Max +60 %)

Ability 3

when this unit is set as the main unit, reach Power Flip Lv.3 with a combo of -3 & +40 % to attack for this unit

when this unit is set as a main unit, reach Power Flip Lv.3 with a combo of -3 & +70 % to attack for this unit

Adamant Shield Clyde

4

Skill

-

reduces skill gauge

Leader

+100 % to Power Flip damage

+150 % to Power Flip damage

Swordfighting Celeb Levy

4

Leader

+40 % to attack for The party

+100 % to attack for The party

Hotheaded Swordsman Kuramaru

4

Leader

+12 % to HP for Fire unit & +40 % to attack for Fire unit

+15 % to HP for Fire unit & +65 % to attack for Fire unit

Ability 1

while your combo is 10 or more, +100 % to direct hit damage for this unit

while your combo is 10 or more, +110 % to direct hit damage for this unit

Ability 2

+ 60 % to direct hit damage for this unit

+ 80 % to direct hit damage for this unit

Loose Cannon Hayz

4

Skill

-

increases attack power for Fire units

Leader

+15 % to HP for Fire unit & +30 % to attack for Fire unit

+15 % to HP for Fire unit & +65 % to attack for Fire unit

Shy Spearwoman Melmyna

4

Skill

-

reduces skill gauge

Leader

+30 % to attack for Fire unit

while Pierce is/are active, +45 % to attack for Fire unit

+60 % to attack for Fire unit

while Pierce is/are active, +75 % to attack for Fire unit

Ability 2

every 5 time(s) this unit destroys a foe → +6 % to attack for this unit (Max +60 %)

every 5 time(s) this unit destroys a foe → +10 % to attack for this unit (Max +60 %)

Ability 3

when this unit is set as the main unit, while Pierce is/are active, +60 % to attack for Fire unit

when this unit is set as the main unit, while Pierce is/are active, +75 % to attack for Fire unit

Scaredy Cat Sniper Kyrie

4

Leader

+30 % to attack for Fire unit / a skill is activated by Fire unit → +5 % to attack for Fire unit (Max +50 %)

+60 % to attack for Fire unit / a skill is activated by Fire unit → +10 % to attack for Fire unit (Max +100 %)

Ability 1

a skill is activated by this unit → +15 % to attack for this unit (Max +60 %)

a skill is activated by this unit → +20 % to attack for this unit (Max +80 %)

Ability 2

a skill is activated by Fire unit → +5 % to attack for this unit (Max +60 %)

a skill is activated by Fire unit → +7 % to attack for this unit (Max +70 %)

The Art of Writing Luluca

4

Skill

-

increases the amount of Power Flip damage increase effect

Leader

+70 % to Power Flip damage / +10 % to the time Buff is/are active for Fire unit

+90 % to Power Flip damage / +10 % to the time Buff is/are active for Fire unit

Ability 1

every 5 time(s) a unit Power Flips → +5 % to attack for Fire unit (Max +25 %)

every 5 time(s) a unit Power Flips → +8 % to attack for Fire unit (Max +40 %)

Copperhead Kannon Kannon

4

Leader

while your combo is 10 or more, +125 % to attack for Fire unit

while your combo is 10 or more, +140 % to attack for Fire unit

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Confined Soul Nasir

4

Leader

+100 % to skill damage for Fire unit

+150 % to skill damage for Fire unit

Water

Unit

Rarity

Spec

Before adjustment

After adjustment

Floating Lotus Sonia

5

Leader

+30 % to attack for Water unit

the combo reaches 30 → +12 % to attack for Water unit (Max +60 %)

+60 % to attack for Water unit

the combo reaches 30 → +24 % to attack for Water unit (Max +120 %)

Top-class Diviner Suizen

5

Leader

+40 % to HP for Water unit 

+40 % to HP for Water unit & +40 % to attack for Water unit

Draconic Defender Remnith

5

Skill

-

increases skill power / increases the amount of your direct attack damage increase effect

Leader

+40 % to attack for Water unit

while Pierce is/are active, +100 % to direct hit damage for Water unit

+60 % to attack for Water unit

while Pierce is/are active, +200 % to direct hit damage for Water unit

Ability 1

every 10 time(s) a direct hit is dealt by this unit → +10 % to direct hit damage for this unit (Max +150 %)

every 10 time(s) a direct hit is dealt by this unit → +20 % to direct hit damage for this unit (Max +160 %)

Ability 2

when this unit is a/the Water unit → while Pierce is/are active, +120 % to direct hit damage for this unit

when this unit is a/the Water unit → while Pierce is/are active, +150 % to direct hit damage for this unit

Ability 3

when this unit is set as the main unit, for each 1 Attack Buff this unit has, +50 % to direct hit damage for this unit (Max +250 %)

when this unit is set as the main unit, for each 1 Attack Buff this unit has, +80 % to direct hit damage for this unit (Max +400 %)

Battledore Princess Ellya

5

Leader

+40 % to attack for Water unit & +40 % to skill damage for Water unit

+60 % to attack for Water unit & +120 % to skill damage for Water unit

Ability 2

the combo reaches 30 → +10 % to attack for this unit (Max +60 %)

the combo reaches 30 → +12.5 % to attack for this unit (Max +75 %)

Steel Wolf Selene

5

Skill

-

changes the target of increased attack power effect from self to a water unit

Leader

+40 % to attack for Water unit & +60 % to direct hit damage for Water unit

+60 % to attack for Water unit & +160 % to direct hit damage for Water unit

Ability 3

when this unit is set as the main unit, while HP for this unit is above 50 %, +60 % to direct hit damage for Water unit

when this unit is set as the main unit,  while HP for this unit is above 80%, +120 % to direct hit damage for this unit

when this unit is set as the main unit, while HP for this unit is above 50 %, +70 % to direct hit damage for Water unit

when this unit is set as the main unit,  while HP for this unit is above 80%, +150 % to direct hit damage for this unit

Guider to the Edge Rakisha

5

Leader

a skill is activated by Water unit → +10 % to attack for Water unit (Max +120 %)

a skill is activated by Water unit → +17.5 % to attack for Water unit (Max +210 %)

Ice Queen Cipher

5

Leader

while HP for this unit is above 80 %, +100 % to attack for Water unit

HP for Water unit goes below 80 % → the first time: heal 20% of HP for that unit

while HP for this unit is above 80 %, +120 % to attack for Water unit

HP for Water unit goes below 80 % → the first time: heal 20% of HP for that unit

King of the Waves

Razelt

5

Leader

+10 % to HP for Water unit

while HP for Water unit is above 80 %, +100 % to attack for that unit

+10 % to HP for Water unit

while HP for Water unit is above 80 %, +150 % to attack for that unit

Swallow Knight Yuwel

4

Skill

-

reduces skill gauge / increases attack damage for the party

Leader

+15 % to HP for Water unit & +30 % to attack for Water unit

+15 % to HP for Water unit & +65 % to attack for Water unit

Ability 1

while HP for this unit is above 50 %, +15 % to attack for The party

while HP for this unit is above 50 %. +25 % to attack for The party

Ability 2

while Attack Buff is/are active for this unit, +20 % to attack for The party

while Attack Buff is/are active for this unit, +30 % to attack for The party

Angel of the Kaleidoscope Liesel

4

Leader

+25 % to attack for The party & +15 % to Heals casted on The party

+60 % to attack for The party & +15 % to Heals casted on The party

Ability 1

+8 % to HP for Water unit

+10 % to HP for Water unit

Ability 2

while HP for Water unit is above 60 %, +20 % to attack for that unit

while HP for Water unit is above 60 %, +30 % to attack for that unit

Girl Adrift Alice

4

Leader

while HP for Water unit is above 80 %, +140 % to attack for that unit

while HP for Water unit is above 80 %, +160 % to attack for that unit

Ability 1

while Levitate is/are active, +50 % to attack for this unit

while Levitate is/are active, +60 % to attack for this unit

Ability 2

while HP for this unit is above 80 %, +55 % to attack for this unit

while HP for this unit is above 80 %, +60 % to attack for this unit

Ability 3

when this unit is set as the main unit, HP is recovered by this unit → +15 % to attack for this unit (Max +90 %)

when this unit is set as the main unit, HP is recovered by this unit → +25 % to attack for this unit (Max +150 %)

Clerk-at-Arms Sharon

4

Leader

+85 % to Power Flip damage & reach Power Flip Lv. 3 with a combo of -3

+100 % to Power Flip damage & reach Power Flip Lv. 3 with a combo of -3

Law of the High Seas Rain

4

Ability 1

while Pierce is/are active, +50 % to attack for this unit

while Pierce is/are active, +60 % to attack for this unit

Ability 2

while Levitate is/are active, +50 % to attack for this unit

while Levitate is/are active, +60 % to attack for this unit

Ability 3

when this unit is set as the main unit, while your combo is 15 or more, +100 % to attack for this unit

when this unit is set as the main unit, while your combo is 15 or more, +150 % to attack for this unit

Deepsea Mystery Saar

4

Leader

+60 % to skill damage for Water unit & +15 % to damage for Water unit dealt againt foes with Poisoned active

+80 % to skill damage for Water unit & +15 % to damage for Water unit dealt againt foes with Poisoned active

Ability 1

+50 % to skill damage for this unit

+60 % to skill damage for this unit

Artifact Magus Mordiaga

4

Leader

+25 % to attack for Water unit / +50 % to Power Flip damage

+50 % to attack for Water unit / +95 % to Power Flip damage

Witch Doctor Sohvi

4

Leader

+100 % to Power Flip damage

+150 % to Power Flip damage

Ability 2

every 5 time(s) a unit Power Flips → +10 % to Power Flip damage (Max +50 %)

every 5 time(s) a unit Power Flips → +12 % to Power Flip damage (Max +60 %)

Serpentine Diviner Mizuchi

4

Leader

+50 % to direct hit damage for Water unit & +80 % to damage buff against Poisoned enemies (Water unit)

+100 % to direct hit damage for Water unit & +130 % to damage buff against Poisoned enemies (Water unit)

Eternal Summer Pirate Marina

4

Leader

+30 % to attack for Water unit / While Power Flip damage is increased by at least 200 %, +100 % to attack for this unit

+60 % to attack for Water unit / While Power Flip damage is increased by at least 200 %, +100 % to attack for this unit

Thunder

Unit

Rarity

Spec

Before adjustment

After adjustment

Lavish Tunderbolt Metis

5

Leader

+40 % to attack for Thunder unit / while in Fever Mode, +75 % to attack for Thunder unit

+80 % to attack for Thunder unit / while in Fever Mode, +100 % to attack for Thunder unit

Ability 1

+20 % to attack for this unit

while in Fever Mode, +40 % to attack for this unit

+20 % to attack for this unit

while in Fever Mode, +60 % to attack for this unit

The First Alchemist Cagliostro

5

Leader

+10 % to HP for Thunder unit & +20 % to attack for Thunder unit & +60 % to skill damage for Thunder unit

+10 % to HP for Thunder unit & +50 % to attack for Thunder unit & +90 % to skill damage for Thunder unit

King of the Ring

 Barrek

5

Leader

+65 % to attack for Thunder unit

+70 % to attack for Thunder unit

+90 % to Power Flip damage

Ability 1

+20 % to attack for this unit / the combo reaches 10 → +1 % to attack for this unit (Max +50 %)

+30 % to attack for this unit / the combo reaches 10 → +1 % to attack for this unit (Max +50 %)

Ability 2

+20 % to attack for this unit / a unit Power Flips → +1 % to attack for this unit (Max +50 %)

+30 % to attack for this unit / a unit Power Flips → +1 % to attack for this unit (Max +50 %)

Perky Pyrotechnician Botan

5

Leader

+60 % to skill damage for Thunder unit / Fever is activated → +70 % to skill damage for Thunder unit (Max +140 %)

+80 % to skill damage for Thunder unit / Fever is activated → +100 % to skill damage for Thunder unit (Max +200 %)

Loyal Gun Sera

5

Leader

+20 % to attack for Thunder unit / the combo reaches 50 → +40 % to attack for Thunder unit (Max +40 %)

/ the combo reaches 100 → +60 % to attack for Thunder unit (Max +60 %)

+40 % to attack for Thunder unit / the combo reaches 50 → +60 % to attack for Thunder unit (Max +60 %)

/ the combo reaches 100 → +80 % to attack for Thunder unit (Max +80 %)

Lady of the Abyss Belsidia

5

Leader

while HP for this unit is below 50 %, +100 % to attack for Thunder unit & +20 % to Water resistance for Thunder unit

while HP for this unit is below 50 %, +120 % to attack for Thunder unit & +20 % to Water resistance for Thunder unit

Ability 1

+30 % to attack for this unit

+60 % to attack for this unit

Midsummer Magician Illumine

5

Leader

+20 % to HP for Thunder unit / a skill is activated by Thunder unit → +70 % to Fever Gauge

+20 % to HP for Thunder unit & +40 % to attack for Thunder unit / a skill is activated by Thunder unit → +70 % to Fever Gauge

Dragon of Ether Rams

4

Leader

+100 % to skill damage for Thunder unit

+150 % to skill damage for Thunder unit

Mad Scientist Renoir

4

Leader

+60 % to attack for Thunder unit & +15 % to damage for Thunder unit dealt against foes with Slow active

+80 & to skill damage for Thunder unit & +15 % to damage for Thunder unit dealt against foes with Paralysis active

Ability 1

when a battle starts, +50 % to Skill Gauge for this unit / when this unit is a/the Thunder unit →

a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit

Gentlebot Regis

4

Skill 

-

increases Skill Power

Leader

+30 % to attack for Thunder unit / while in Fever Mode, +150 % to skill damage for Thunder unit

+30 % to attack for Thunder unit / while in Fever Mode, +170 % to skill damage for Thunder unit

Ability 1

a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit 

a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit

Lady à la Sleep Mode Rudy

4

Leader

+40 % to skill damage for Thunder unit / while in Fever Mode, +30 % to skill charge rate for Thunder unit

+55 % to skill damage for Thunder unit / while in Fever Mode, +30 % to skill charge rate for Thunder unit

Horned Valkyrie Mino

4

Leader

while HP for this unit is below 50 %, +105 % to attack for Thunder unit

while HP for this unit is below 50 %, +150 % to attack for Thunder unit

Ability 2

while HP for this unit is below 50 %, +50 % to attack for this unit

while HP for this unit is below 50 %, +65 % to attack for this unit

Ability 3

when this unit is set as the main unit, whole HP for this unit is below 50 %, +100 % to attack for this unit

when this unit is set as the main unit, whole HP for this unit is below 50 %, +150 % to attack for this unit

Curious Cat Jay

4

Leader

+30 % to attack for Thunder unit & +25 % to damage against Undead enemys for Thunder unit

+40 % to attack for Thunder unit & +25 % to damage against Undead enemys for Thunder unit

Princess Poppeteer Prika

4

Skill

-

adds an attack power boost to self

Leader

+50 % to Power Flip damage / every 3 time(s) a unit Power Flips → +10 % to skill damage for Thunder unit (Max +80 %)

+60 % to Power Flip damage / every 3 time(s) a unit Power Flips → +20 % to skill damage for Thunder unit (Max +160 %)

Sardonic Swordsman Adonis

4

Leader

+20 % to attack for Thunder unit & +25 % to damage against Broken/Downed foess for Thunder unit

+40 % to attack for Thunder unit & +25 % to damage against Broken/Downed foess for Thunder unit

Ephemeral Dancer Roselia

4

Leader

+25 % to attack for Thunder unit & +20 % to damage for Thunder unit dealt against foes with Paralysis active

+40 % to attack for Thunder unit & +20 % to damage for Thunder unit dealt against foes with Paralysis active

Ability 3

when a battle starts, deal damage totaling 10 % of max HP to this unit & +40 % to Skill Gauge for this unit & +50 % to attack for this unit

when a battle starts, deal damage totaling 10 % of max HP to this unit & +60 % to Skill Gauge for this unit & +70 % to attack for this unit

Merry Mailman Aureo

4

Leader

+35 % to attack for Thunder unit / +20 % to Fever Mode time

+90 % to attack for Thunder unit / +20 % to Fever Mode time

Sunny-sdie Fambler Naska

4

Skill

-

increases Power Flip Damage

Leader

+33 % to Power Flip damage

Fever is activated → for 15 second(s): +77 % to attack for Thunder unit 

+111 % to Power Flip damage

Fever is activated → for 20 second(s): +77 % to attack for Thunder unit


 

Wind

Unit

Rarity

Spec

Before adjustment

After adjustment

The Fair Berserker Celtie

5

Leader

while your combo is 10 or more, +60 % to attack for Wind unit / +40 % to attack for Wind unit

while your combo is 10 or more, +85 % to attack for Wind unit / +80 % to attack for Wind unit

Ability 1

+30 % to attack for this unit

+55 % to attack for this unit

Servant of Fate Phiria

5

Leader

while HP for Wind unit is above 60 %, +115 % to attack for that unit

while HP for Wind unit is above 60 %, +170 % to attack for that unit

Ability 1

+10 % to HP for Wind unit

+15 % to HP for Wind unit

Ghostly Regalia Murakumo

5

Leader

when a battle starts, +50 % to Skill Gauge for Wind unit & +50 % to attack for Wind unit

when a battle starts, +50 % to Skill Gauge for Wind unit & +100 % to attack for Wind unit

Ability 1

when a battle starts, for 30 second(s): +60 % to attack for this unit

when a battle starts, for 30 second(s): +75 % to attack for this unit

The One Who Survived Leon

5

Leader

+40 % to attack for Wind unit / +40 % to Power Flip damage

+100 % to attack for Wind unit / +70 % to Power Flip damage

Ability 3

when this unit is set as the main unit, every 3 time(s) damage ios taken by this unit → +20 % to attack for this unit (Max +80 %)

every 3 time(s) damage ios taken by this unit → +20 % to attack for this unit (Max +160 %)

Aerial Ambassador Miguel

5

Leader

+40 % to attack for Wind unit & +40 % to skill damage for Wind unit

+80 % to attack for Wind unit & +90 % to skill damage for Wind unit

Fluttering Heart Shywe

5

Leader

+40 % to attack for Wind unit & +15 % to HP for Wind unit

+80 % to attack for Wind unit & +20 % to HP for Wind unit

Ability 3

when this unit is set as the main unit, a skill is activated by Wind unit → +20 % to attack for that unit (Max +80 %)

when this unit is set as the main unit, a skill is activated by Wind unit → +25 % to attack for that unit (Max +100 %)

Tiny Trusty Guide Kokkoro

5

Leader

when a battle starts, +50 % to Skill Gauge for Wind unit & +50 % to attack for Wind unit

when a battle starts, +50 % to Skill Gauge for Wind unit & +100 % to attack for Wind unit

Gale of Calamity Schult

5

Ability 3

[before Overlimit] when this unit is set as the main unit, the combo count reaches 50 → +5 % Lv. 3 Power Flip Damage Buff (Max +50 %) / when this unit is set as the main unit, reaches Power Flip Lv.3 with a combo of +20

[before Overlimit]when this unit is set as the main unit, the combo count reaches 50 → +5 % Lv. 3 Power Flip Damage Buff (Max +50 %) / when this unit is set as the main unit, reaches Power Flip Lv.3 with a combo of +10

Tigerman Nimbus

4

Skill

-

reduces skill gauge

Leader

+20 % to attack for The party / +20 % to Power Flip damage

+60 % to attack for The party / +60 % to Power Flip damage

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Ability 3

when this unit is set as the main unit, +40 % to attack for this unit

when this unit is set as the main unit, +125 % to attack for this unit

Treasure-hunting Tiger Mia

4

Skill

-

increases Skill Damage

Leader

5 % boost to Mana gained / +15 % to attack for Wind unit & +10 % to HP for Wind unit

5 % boost to Mana gained / +70 % to attack for Wind unit & +10 % to HP for Wind unit

Ability 2

the combo reaches 30 → for 12 second(s): +15 % to attack for The party

the combo reaches 30 → for 12 second(s): +20 % to attack for The party

Ability 3

when this unit is set as the main unit, every 10 time(s) a direct hit is dealt by this unit → +6 % to attack for Wind unit (Max +60 %)

every 10 time(s) a direct hit is dealt by this unit → +8 % to attack for Wind unit (Max +80 %)

Blue-sky Samurai Soushiro

4

Leader

when a battle starts, +30 % to Skill Gauge for Wind unit & +80 % to skill damage for Wind unit

when a battle starts, +30 % to Skill Gauge for Wind unit & +110 % to skill damage for Wind unit

Halcyon Hunter Aurore

4

Leader

+15 % to HP for Wind unit / while Levitate is/are active, +60 % to attack for Wind unit

+15 % to HP for Wind unit / while Levitate is/are active, +80 % to attack for Wind unit

Ability 1

+15 % to HP for this unit

+15 % to HP for this unit & +15 % to attack for this unit

Daughter of the Wind Melsele

4

Skill

-

increases Skill Damage

Leader

+15 % to HP for Wind unit / the combo reaches 30 → +10 % to attack for Wind unit (Max +50 %)

+15 % to HP for Wind unit / the combo reaches 30 → +14 % to attack for Wind unit (Max +70 %)

Ability 1

+15 % to HP for this unit 

+15 % to HP for this unit & +15 % to attack for this unit

Ability 3

when this unit is set as the main unit, while HP for this unit is above 60 %, +45 % to attack for Wind unit

when this unit is set as the main unit, while HP for this unit is above 60 %, +65 % to attack for Wind unit

Guardian of the Forest Arisa

4

Leader

the combo reaches 20 → +6 % to attack for The party (Max +60 %) 

the combo reaches 20 → +12 % to attack for The party (Max +120 %) 

Ability 3

when this unit is set as the main unit, while your combo is 15 or more, +100 % to attack for this unit

when this unit is set as the main unit, while your combo is 15 or more, +150 % to attack for this unit

Tengu in Training Kohane

4

Leader

+80 % to skill damage for Wind unit / while your combo is 20 or more, +30 % to attack for Wind unit

+100 % to skill damage for Wind unit / while your combo is 20 or more, +55 % to attack for Wind unit

I Quit! Suzuka

4

Leader

+20 % to attack for Wind unit / the combo reaches 30 → +10 % to attack for Wind unit (Max +50 %)

+40 % to attack for Wind unit / the combo reaches 30 → +20 % to attack for Wind unit (Max +100 %)

Ability 1

+25 % to skill damage for Wind unit

+30 % to skill damage for Wind unit

Canid Staffmaster Helga

4

Skill

-

increases Skill Damage / increases number of hits

Leader

+15 % to attack for Wind unit & +25 % to Thunder resistance for Wind unit

+45 % to attack for Wind unit & +25 % to Thunder resistance for Wind unit

Ability 3

the combo reaches 30 → +10 % to attack for this unit (Max +50 %) & +5 % to Thunder resistance for this unit (Max +25 %)

the combo reaches 30 → +14 % to attack for this unit (Max +70 %) & +5 % to Thunder resistance for this unit (Max +25 %)

Adventurous Pup Lou

4

Skill

-

increases Skill Damage

Anxious Enchantress Rebecca

4

Skill

-

increases Party Attack Damage, Party Power Flip Damage, Party Skill Damage, and  Fever Gauge when a skill is activated 

Leader

+30 % to attack for Wind unit / +25 % to Fever Mode time

+80 % to attack for Wind unit / +25 % to Fever Mode time

Ability 1

Attack Buff activate(s) for this unit → +5 % to attack for The party (Max +25 %)

Attack Buff activate(s) for this unit → +7 % to attack for The party (Max +35 %)

Light

Unit

Rarity

Spec

Before adjustment

After adjustment

Weapon of the Ancients Nephtim

5

Leader

+40 % to attack for Light unit /

+30 % to Fever Mode time

+100 % to attack for Light unit

+30 % to Fever Mode time

Royal Vagabond Razelt

5

Leader

+40 % to attack for Light unit /

HP is recovered by Light unit → +4 % to attack for that unit (Max +40 %)& +1.5 % to Dark resistance for that unit (Max +15 %)

+60 % to attack for Light unit

HP is recovered by Light unit → +6 % to attack for that unit (Max +60 %)& +2 % to Dark resistance for that unit (Max +20 %)

Freedom Blaster Bulleta

5

Leader

+40 % to attack for Light unit /

+40 % to Power Flip damage

+100 % to attack for Light unit

+70 % to Power Flip damage

Trouble-making Troubleshooter Teurgis

5

Leader

+40 % to attack for Light unit & +60 % to direct hit damage for Light unit

+60 % to attack for Light unit & +160 % to direct hit damage for Light unit

The Farlan Saint Orvelle

5

Leader

+125 % to skill damage for Light unit

+200 % to skill damage for Light unit

The Guiding Flame Firamelia

5

Leader

+15 % to HP for Light unit

while a barrier is active for this unit, +80 % to attack for Light unit

+20 % to HP for Light unit

while a barrier is active for this unit, +100 % to attack for Light unit

The Neovilolin Virtuoso Lyra

5

Skill

-

increases number of hits / increases amount of damage increased for Light element unit

Leader

+50 % to attack for Light unit /

every time 1 Light unit is/are added to the party → +10 % to attack for this unit (Max +60 %)

+80 % to attack for Light unit

every time 1 Light unit is/are added to the party → +15 % to attack for this unit (Max +90 %)

Ability 2

every 20 time(s) a direct hit is dealt by this unit → +5 % to attack for Light unit (Max +50 %)

every 20 time(s) a direct hit is dealt by this unit → +10 % to attack for Light unit (Max +50 %)

Ability 3

when this unit is set as the main unit, every 3 time(s) a unit performs a Lv. 1 Power Flip → +10 Combo

when this unit is set as the main unit, a unit performs a Lv. 2 Power Flip → +5 % to Power Flip damage (Max +50 %)

when this unit is set as the main unit, every 3 time(s) a unit performs a Lv. 1 Power Flip → +10 Combo

when this unit is set as the main unit, a unit performs a Lv. 2 Power Flip → +7 % to Power Flip damage (Max +70 %)

Ostensibly On-Trend Inaho

5

Skill

-

decreases ball stop time when the skill is activated / increases amount of Fever Gauge increased when the skill is activated

Leader

a skill is activated by Light unit → +50 % to Fever Gauge / +30 % to attack for Light unit

a skill is activated by Light unit → +50 % to Fever Gauge +100 % to attack for Light unit

Ability 1

+15 % to attack for Light unit

+30 % to attack for Light unit

Shining Eclair Eclair 

5

Leader

while HP for Light unit is above 60 %, +115 % to attack for that unit

while HP for Light unit is above 60 %, +170 % to attack for that unit

Ability 2

HP is recovered by this unit → +10 % to attack for this unit (Max +60 %)

HP is recovered by this unit → +12.5 % to attack for this unit (Max +75 %)

Ability 3

when this unit is set as the main unit, while HP for this unit is above 80 %, +80 % to attack for Light unit

when this unit is set as the main unit, while HP for this unit is above 80 %, +90 % to attack for Light unit

Fete Femme Fatale Nephtim

5

Leader

while in Fever Mode, +120 % to attack for Light unit / +30 % to Fever Mode time

while in Fever Mode, +130 % to attack for Light unit / +30 % to Fever Mode time

Hight-Hat Negotiant Libram

5

Leader

+40 % to attack for Light unit / 

for each 1 Buff Light unit has, +6 % to attack for that unit (Max +60 %)& +4 % to skill damage for that unit (Max +40 %)

+60 % to attack for Light unit / 

for each 1 Buff Light unit has, +7 % to attack for that unit (Max +70 %)& +7 % to skill damage for that unit (Max +70 %)

Ability 3

when this unit is set as the main unit, for each 1 Buff this unit has, +15 % to skill damage for this unit (Max +240 %)

when this unit is set as the main unit, for each 1 Buff this unit has, +25 % to skill damage for this unit (Max +300 %)

Trickshot Hopper

4

Leader

+30 % to attack for Light unit / + 40 % to Power Flip damage

+60 % to attack for Light unit / + 80 % to Power Flip damage

Diva Divine Dia

4

Skill

-

increases the amount of Skill Gauge increased when the skill is activated

Leader

+20 % to attack for Light unit / while in Fever Mode, +100 % to attack for Light unit

+40 % to attack for Light unit / while in Fever Mode, +100 % to attack for Light unit

Ability 3

when this unit is set as the main unit, Fever is activated → for 5 second(s): granted Recover to Light unit (heal 180 HP) 

when this unit is set as the main unit, Fever is activated → for 5 second(s): granted Recover to Light unit (heal 180 HP) /

when this unit is set as the main unit, while in Fever Mode, +30 % to attack for Light unit

Knight of the Whilte Helm Gerard

4

Leader

+20 % to HP for Light unit & +15 % to Dark resistance for Light unit 

+20 % to HP for Light unit & +15 % to Dark resistance for Light unit & +20 % to attack for Light unit

Starlight Sharpshooter Ellya

4

Leader

+100 % to skill damage for Light unit

+150 % to skill damage for Light unit

Protector of Smiles Keira

4

Leader

+50 % to attack for Light unit

+120 % to attack for Light unit

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Ability 3

when this unit is set as the main unit, while Attack Buff is/are active for this unit, +70 % to attack for this unit / when this unit is set as the main unit, while Revive is/are active for this unit, +70 % to skill damage for this unit

when this unit is set as the main unit, while Attack Buff is/are active for this unit, +85 % to attack for this unit / when this unit is set as the main unit, while Revive is/are active for this unit, +85 % to skill damage for this unit

Eco-Research Hunter Lyla

4

Leader

+30 % to attack for Light unit / +20 % to HP for Multiballs

+80 % to attack for Light unit / +20 % to HP for Multiballs

Ability 3

when this unit is set as the main unit, while HP for this unit is above 80 %, +60 % to attack for Light unit

when this unit is set as the main unit, while HP for this unit is above 80 %, +80 % to attack for Light unit

Monster Chef Parfait

4

Skill

-

decreases Skill Gauge / increases damage for all units in battle 

Leader

while HP for Light unit is above 80 %, +40 % to attack for that unit / every 5 time(s) this unit destroys a foe → +6 % to attack for Light unit (Max +30 %)& the first 5 time(s): heal 4 % of HP for Light unit

while HP for Light unit is above 80 %, +60 % to attack for that unit / every 5 time(s) this unit destroys a foe → +6 % to attack for Light unit (Max +30 %)& the first 5 time(s): heal 4 % of HP for Light unit

Ability 2

every 5 time(s) this unit destroys a foe → +6% to attack for all other allied units (Max +30 %)

every 3 time(s) this unit destroys a foe → +7% to attack for all other allied units (Max +35 %)

The Omni-Opener Keyana

4

Leader

+40 % to skill damage for Light unit & +20 % to Dark resistance for Light unit

+65 % to skill damage for Light unit & +20 % to Dark resistance for Light unit

Ability 3

when this unit is set as the main unit, +35 % to skill damage for all other allied units & +10 % to HP for Light unit

when this unit is set as the main unit, +50 % to skill damage for all other allied units & +10 % to HP for Light unit

Seaside Angel Liesel

4

Skill

-

decreases Skill Gauge / increases damage for all units in battle

Leader

+30 % to attack for Light unit / while a barrier is active for Light unit, +60 % to attack for that unit

+60 % to attack for Light unit / while a barrier is active for Light unit, +80 % to attack for that unit

Ability 1

while HP for Light unit is above 80 %, +30% to attack for that unit

while HP for Light unit is above 80 %, +35 % to attack for that unit

Wild Card Sellsword Floretta

4

Leader

+15 % to attack for Light unit & +70 % to skill damage for Light unit

+30 % to attack for Light unit & +110 % to skill damage for Light unit

Keeper of the Law Finn

4

Skill

-

increases skill damage

Ability 1

while HP for this unit is above 60 %, +40 % to attack for this unit

while HP for this unit is above 60 %, +55 % to attack for this unit

Ability 3

when this unit is set as the main unit, while HP for this unit is above 60 %, +45 % to attack for Light unit

when this unit is set as the main unit, while HP for this unit is above 60 %, +65 % to attack for Light unit

Phantastic Illusionist Illumine

4

Leader

+30 % to attack for Light unit / +25 % to Fever Mode time

+80 % to attack for Light unit / +25 % to Fever Mode time

Dark

Unit

Rarity

Spec

Before adjustment

After adjustment

Mistress of Dimensions Belsidia

5

Leader

while HP for Dark unit is below 50 %, +140 % to attack for that unit

while HP for Dark unit is below 50 %, +200 % to attack for that unit

Ability 1

+30 % to attack for this unit

+55 % to attack for this unit

Ability 2

while HP for Party member is below 50 %, +30 % to attack for that unit

while HP for Party member is below 50 %, +40 % to attack for that unit

Veteran Huntsman Vyron

5

Leader

+65 % to attack for Dark unit

+150 % to attack for Dark unit

Ability 1

+30 % to attack for this unit

+55 % to attack for this unit

Dare Devil Carla

5

Leader

+40 % to attack for Dark unit & +60 % to direct hit damage for Dark unit

+60 % to attack for Dark unit & +160 % to direct hit damage for Dark unit

Ability 1

a skill is activated by this unit → +10 % to attack for this unit (Max +50 %) / when a battle starts, +50 % to Skill Gauge for this unit

a skill is activated by this unit → +12 % to attack for this unit (Max +60 %) / when a battle starts, +50 % to Skill Gauge for this unit

Ability 3

when this unit is set as the main unit, while Pierce is/are acitve, +120 % to direct hit damage for Dark unit

when this unit is set as the main unit, while Pierce is/are acitve, +140 % to direct hit damage for Dark unit

Catty Sorceress Karyl

5

Leader

+70 % to skill damage for Dark unit / every 2 time(s) this unit destroys a foe → +8 % to skill damage for Dark unit (Max +120 %)

+100 % to skill damage for Dark unit / every 2 time(s) this unit destroys a foe → +10 % to skill damage for Dark unit (Max +150 %)

Ability 3

when this unit is set as the main unit, increases self's skill damage +200% while self's skill damage increases beyond 500%

+200 % to skill damage for this unit 

Dark Angel Olivia

5

Leader

+40 % to attack for Dark unit / while Pierce is/are active, +80 % to attack for Dark unit

+60 % to attack for Dark unit / while Pierce is/are active, +120 % to attack for Dark unit

Seeker of the Abyss Liam

4

Leader

+50 % to attack for Dark unit

+120 % to attack for Dark unit

Ability 3

when this unit is set as the main unit, a skill is activated by this unit → for 5 second(s): Pierce

when this unit is set as the main unit, a skill is activated by this unit → for 10 second(s): Pierce

Mother of Eternal Night Love

4

Leader

+80 % to skill damage for Dark unit / +40 % to attack for Light unit

+100 % to skill damage for Dark unit / +40 % to attack for Light unit

Ability 3

when this unit is set as the main unit, while HP for All party members is below 80 %, +60 % to attack for Dark unit

when this unit is set as the main unit, while HP for All party members is below 80 %, +70 % to attack for Dark unit

Uncouth Alchemist Bryce

4

Ability 1

a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit 

a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit

Pragmatic Patron Quazer

4

Skill

-

increases skill damage

Leader

+30 % to attack for Dark unit / a skill activated by Dark unit → +5 % to attack for Dark unit (Max +50 %)

+60 % to attack for Dark unit / a skill activated by Dark unit → +10 % to attack for Dark unit (Max +100 %)

Ability 1

+25 % to attack for this unit

+45 % to attack for this unit

Ability 2

a skill is activated by this unit → +7 % to attack for Dark unit (Max +35 %)

a skill is activated by this unit → +9 % to attack for Dark unit (Max +45 %)

Ability 3

when this unit is set as the main unit, when a battle starts, +50 % to Skill Gauge for Dark unit / when this unit is set as the main unit, a skill is activated by Dark unit → +8 % to skill damage for this unit (Max +120 %)

when this unit is set as the main unit, when a battle starts, +50 % to Skill Gauge for Dark unit / when this unit is set as the main unit, a skill is activated by Dark unit → +10 % to skill damage for this unit (Max +120 %)

Questionable Concoctioner Yuwel

4

Skill

-

increases damage for the party

Ability 1

while HP for this unit is below 50 %, +20 % to attack for The party

while HP for this unit is below 50 %, +30 % to attack for The party

Ability 2

while Attack Buff is/are active for this unit, +20 % to attack for The party

while Attack Buff is/are active for this unit, +30 % to attack for The party

Military Maid Marianne

4

Leader

+60 % to skill damage for Dark unit % +10 % to damage for Dark unit dealt against foes with Debuff active

+70 % to skill damage for Dark unit % +10 % to damage for Dark unit dealt against foes with Debuff active

Medium of the Pall Andy

4

Leader

+20 % to HP for Dark unit & +20 % to attack for Dark unit

+20 % to HP for Dark unit & +45 % to attack for Dark unit

Aspiring First-Class Adventurer Grieg

4

Leader

+10 % to HP for Dark unit / +50 % to Power Flip damage

+10 % to HP for Dark unit / +110 % to Power Flip damage

Ability 2

every 5 time(s) a unit Power Flips → +10 % to Power Flip damage (Max +50 %)

every 5 time(s) a unit Power Flips → +12 % to Power Flip damage (Max +60 %)

Ability 3

when this unit is set as the main unit, every 4 time(s) this unit destroys a foe → 8 % to Power Flip damage (Max +80 %)

every 3 time(s) this unit destroys a foe → +11 % to Power Flip damage (Max +110 %)

Rose in the Evening Calm Marguerite

4

Leader

+30 % to attack for Dark unit / while HP for this unit is below 30 %, +70 % to attack for Dark unit

+60 % to attack for Dark unit / while HP for this unit is below 30 %, +90 % to attack for Dark unit

Young Necromancer Luna

4

Leader

+20 % to attack for Dark unit / a player resurrects Party member from a Coffin → +20 % to attack for Dark unit (Max +120 %)

+50 % to attack for Dark unit / a player resurrects Party member from a Coffin → +20 % to attack for Dark unit (Max +120 %)

One-Eyed Gunnder Selgir

4

Leader

+60 % to skill damage for Dark unit & +15 % to Light resistance for Dark unit

+90 % to skill damage for Dark unit & +15 % to Light resistance for Dark unit


 

Thank you,

World Flipper Team 




 

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