WORLD FLIPPER NEWS VIEW
Balance Patch Note - Unit
Greetings Adventurers!
In a previous update, we introduced adjustments to various units.
Please read on for a detailed list of the adjustments made.
Updated On
May 31 after maintenance
Details
- Adjusted balance of various units across different elements.
Element |
Units Changed |
---|---|
Fire |
20 |
Water |
18 |
Thunder |
18 |
Wind |
19 |
Light |
23 |
Dark |
16 |
In Total |
114 |
Adjusted Unit List
Fire
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
Winged Inferno Vagner |
5 |
Skill |
- |
reduces skill gauge |
Leader |
+40 % to attack / +40 % to Power Flip damage |
+100 % to attack / +70 % to Power Flip damage |
||
Ability 2 |
every 5 time(s) a unit Power Flips → +10 % to attack for this unit (Max +60 %) |
every 5 time(s) a unit Power Flips → +15 % to attack for this unit (Max +90 %) |
||
Star Buccaneer Marina |
5 |
Skill |
- |
increases HP for Multiballs |
Leader |
+15 % to HP for Fire unit & +30 % to attack for Fire unit / every 20 time(s) a ball launches off the flippers → +5 % to attack for Fire unit (Max +25 %) |
+20 % to HP for Fire unit & +50 % to attack for Fire unit / every 20 time(s) a ball launches off the flippers → +12.5 % to attack for Fire unit (Max +50 %) |
||
Ability 1 |
+30 % to attack for this unit |
+55 % to attack for this unit |
||
Unpolished Alchemist Clarisse |
5 |
Leader |
+125 % to skill damage for Fire unit |
+200 % to skill damage for Fire unit |
The Black Wolf Rolf |
5 |
Leader |
+30 % to attack for Fire unit |
+60 % to attack for Fire unit |
Wandering Courtesan Kikuno |
5 |
Leader |
+30 % to attack for Fire unit +40 % to attack for Multiballs & +10 % to HP for Multiballs |
+80 % to attack for Fire unit +40 % to attack for Multiballs & +10 % to HP for Multiballs |
Little Idol Noenne |
5 |
Skill |
- |
shortens ball stop time when skill is activated |
Leader |
+30 % to attack for Fire unit & +25 % to the time Buff is/are active for Fire unit |
+50 % to attack for Fire unit & +25 % to the time Buff is/are active for Fire unit |
||
Star Hopper Alk |
4 |
Leader |
every time 1 unit(s) of a different Element is/are added to the party → 8 % to attack for The party (Max +48 %) |
every time 1 unit(s) of a different Element is/are added to the party → 25 % to attack for The party (Max +150 %) |
Ability 1 |
+10 % to attack for The party |
+20 % to attack for The party |
||
Ability 3 |
a skill is activated by this unit when this unit is set as the main unit → 30 % to attack for this unit (Max +120 %) |
a skill is activated by this unit when this unit is set as the main unit → 45 % to attack for this unit (Max +180 %) |
||
Dragon’s Bane Azel |
4 |
Leader |
+30 % to attack for Fire unit & +25 % to damage against Dragon enemies for Fire unit |
+40 % to attack for Fire unit & +25 % to damage against Dragon enemies for Fire unit |
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Magisterial Mistress Bianca |
4 |
Leader |
when 2 or more Dragon units are in the party → +65 % to attack for The party |
when 2 or more Dragon units are in the party → +120 % to attack for The party |
Ability 3 |
when this unit is set as the main unit, +40 % to attack for Dragon unit |
when this unit is set as the main unit, +80 % to attack for Dragon unit |
||
Napalm Ninja Hanabi |
4 |
Ability 1 |
the combo reaches 30 → +8 % to attack for this unit (Max +40 %) |
the combo reaches 30 → +12 % to attack for this unit (Max +60 %) |
Demon-born Hunter Asukirimaru |
4 |
Skill |
- |
reduces skill gauge |
Leader |
+50 % to attack for Fire unit |
+120 % to attack for Fire unit |
||
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Ability 2 |
every 5 time(s) this unit destroys a foe → +6 % to attack for this unit (Max +60 %) |
every 5 time(s) this unit destroys a foe → +10 % to attack for this unit (Max +60 %) |
||
Ability 3 |
when this unit is set as the main unit, reach Power Flip Lv.3 with a combo of -3 & +40 % to attack for this unit |
when this unit is set as a main unit, reach Power Flip Lv.3 with a combo of -3 & +70 % to attack for this unit |
||
Adamant Shield Clyde |
4 |
Skill |
- |
reduces skill gauge |
Leader |
+100 % to Power Flip damage |
+150 % to Power Flip damage |
||
Swordfighting Celeb Levy |
4 |
Leader |
+40 % to attack for The party |
+100 % to attack for The party |
Hotheaded Swordsman Kuramaru |
4 |
Leader |
+12 % to HP for Fire unit & +40 % to attack for Fire unit |
+15 % to HP for Fire unit & +65 % to attack for Fire unit |
Ability 1 |
while your combo is 10 or more, +100 % to direct hit damage for this unit |
while your combo is 10 or more, +110 % to direct hit damage for this unit |
||
Ability 2 |
+ 60 % to direct hit damage for this unit |
+ 80 % to direct hit damage for this unit |
||
Loose Cannon Hayz |
4 |
Skill |
- |
increases attack power for Fire units |
Leader |
+15 % to HP for Fire unit & +30 % to attack for Fire unit |
+15 % to HP for Fire unit & +65 % to attack for Fire unit |
||
Shy Spearwoman Melmyna |
4 |
Skill |
- |
reduces skill gauge |
Leader |
+30 % to attack for Fire unit while Pierce is/are active, +45 % to attack for Fire unit |
+60 % to attack for Fire unit while Pierce is/are active, +75 % to attack for Fire unit |
||
Ability 2 |
every 5 time(s) this unit destroys a foe → +6 % to attack for this unit (Max +60 %) |
every 5 time(s) this unit destroys a foe → +10 % to attack for this unit (Max +60 %) |
||
Ability 3 |
when this unit is set as the main unit, while Pierce is/are active, +60 % to attack for Fire unit |
when this unit is set as the main unit, while Pierce is/are active, +75 % to attack for Fire unit |
||
Scaredy Cat Sniper Kyrie |
4 |
Leader |
+30 % to attack for Fire unit / a skill is activated by Fire unit → +5 % to attack for Fire unit (Max +50 %) |
+60 % to attack for Fire unit / a skill is activated by Fire unit → +10 % to attack for Fire unit (Max +100 %) |
Ability 1 |
a skill is activated by this unit → +15 % to attack for this unit (Max +60 %) |
a skill is activated by this unit → +20 % to attack for this unit (Max +80 %) |
||
Ability 2 |
a skill is activated by Fire unit → +5 % to attack for this unit (Max +60 %) |
a skill is activated by Fire unit → +7 % to attack for this unit (Max +70 %) |
||
The Art of Writing Luluca |
4 |
Skill |
- |
increases the amount of Power Flip damage increase effect |
Leader |
+70 % to Power Flip damage / +10 % to the time Buff is/are active for Fire unit |
+90 % to Power Flip damage / +10 % to the time Buff is/are active for Fire unit |
||
Ability 1 |
every 5 time(s) a unit Power Flips → +5 % to attack for Fire unit (Max +25 %) |
every 5 time(s) a unit Power Flips → +8 % to attack for Fire unit (Max +40 %) |
||
Copperhead Kannon Kannon |
4 |
Leader |
while your combo is 10 or more, +125 % to attack for Fire unit |
while your combo is 10 or more, +140 % to attack for Fire unit |
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Confined Soul Nasir |
4 |
Leader |
+100 % to skill damage for Fire unit |
+150 % to skill damage for Fire unit |
Water
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
Floating Lotus Sonia |
5 |
Leader |
+30 % to attack for Water unit the combo reaches 30 → +12 % to attack for Water unit (Max +60 %) |
+60 % to attack for Water unit the combo reaches 30 → +24 % to attack for Water unit (Max +120 %) |
Top-class Diviner Suizen |
5 |
Leader |
+40 % to HP for Water unit |
+40 % to HP for Water unit & +40 % to attack for Water unit |
Draconic Defender Remnith |
5 |
Skill |
- |
increases skill power / increases the amount of your direct attack damage increase effect |
Leader |
+40 % to attack for Water unit while Pierce is/are active, +100 % to direct hit damage for Water unit |
+60 % to attack for Water unit while Pierce is/are active, +200 % to direct hit damage for Water unit |
||
Ability 1 |
every 10 time(s) a direct hit is dealt by this unit → +10 % to direct hit damage for this unit (Max +150 %) |
every 10 time(s) a direct hit is dealt by this unit → +20 % to direct hit damage for this unit (Max +160 %) |
||
Ability 2 |
when this unit is a/the Water unit → while Pierce is/are active, +120 % to direct hit damage for this unit |
when this unit is a/the Water unit → while Pierce is/are active, +150 % to direct hit damage for this unit |
||
Ability 3 |
when this unit is set as the main unit, for each 1 Attack Buff this unit has, +50 % to direct hit damage for this unit (Max +250 %) |
when this unit is set as the main unit, for each 1 Attack Buff this unit has, +80 % to direct hit damage for this unit (Max +400 %) |
||
Battledore Princess Ellya |
5 |
Leader |
+40 % to attack for Water unit & +40 % to skill damage for Water unit |
+60 % to attack for Water unit & +120 % to skill damage for Water unit |
Ability 2 |
the combo reaches 30 → +10 % to attack for this unit (Max +60 %) |
the combo reaches 30 → +12.5 % to attack for this unit (Max +75 %) |
||
Steel Wolf Selene |
5 |
Skill |
- |
changes the target of increased attack power effect from self to a water unit |
Leader |
+40 % to attack for Water unit & +60 % to direct hit damage for Water unit |
+60 % to attack for Water unit & +160 % to direct hit damage for Water unit |
||
Ability 3 |
when this unit is set as the main unit, while HP for this unit is above 50 %, +60 % to direct hit damage for Water unit when this unit is set as the main unit, while HP for this unit is above 80%, +120 % to direct hit damage for this unit |
when this unit is set as the main unit, while HP for this unit is above 50 %, +70 % to direct hit damage for Water unit when this unit is set as the main unit, while HP for this unit is above 80%, +150 % to direct hit damage for this unit |
||
Guider to the Edge Rakisha |
5 |
Leader |
a skill is activated by Water unit → +10 % to attack for Water unit (Max +120 %) |
a skill is activated by Water unit → +17.5 % to attack for Water unit (Max +210 %) |
Ice Queen Cipher |
5 |
Leader |
while HP for this unit is above 80 %, +100 % to attack for Water unit HP for Water unit goes below 80 % → the first time: heal 20% of HP for that unit |
while HP for this unit is above 80 %, +120 % to attack for Water unit HP for Water unit goes below 80 % → the first time: heal 20% of HP for that unit |
King of the Waves Razelt |
5 |
Leader |
+10 % to HP for Water unit while HP for Water unit is above 80 %, +100 % to attack for that unit |
+10 % to HP for Water unit while HP for Water unit is above 80 %, +150 % to attack for that unit |
Swallow Knight Yuwel |
4 |
Skill |
- |
reduces skill gauge / increases attack damage for the party |
Leader |
+15 % to HP for Water unit & +30 % to attack for Water unit |
+15 % to HP for Water unit & +65 % to attack for Water unit |
||
Ability 1 |
while HP for this unit is above 50 %, +15 % to attack for The party |
while HP for this unit is above 50 %. +25 % to attack for The party |
||
Ability 2 |
while Attack Buff is/are active for this unit, +20 % to attack for The party |
while Attack Buff is/are active for this unit, +30 % to attack for The party |
||
Angel of the Kaleidoscope Liesel |
4 |
Leader |
+25 % to attack for The party & +15 % to Heals casted on The party |
+60 % to attack for The party & +15 % to Heals casted on The party |
Ability 1 |
+8 % to HP for Water unit |
+10 % to HP for Water unit |
||
Ability 2 |
while HP for Water unit is above 60 %, +20 % to attack for that unit |
while HP for Water unit is above 60 %, +30 % to attack for that unit |
||
Girl Adrift Alice |
4 |
Leader |
while HP for Water unit is above 80 %, +140 % to attack for that unit |
while HP for Water unit is above 80 %, +160 % to attack for that unit |
Ability 1 |
while Levitate is/are active, +50 % to attack for this unit |
while Levitate is/are active, +60 % to attack for this unit |
||
Ability 2 |
while HP for this unit is above 80 %, +55 % to attack for this unit |
while HP for this unit is above 80 %, +60 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, HP is recovered by this unit → +15 % to attack for this unit (Max +90 %) |
when this unit is set as the main unit, HP is recovered by this unit → +25 % to attack for this unit (Max +150 %) |
||
Clerk-at-Arms Sharon |
4 |
Leader |
+85 % to Power Flip damage & reach Power Flip Lv. 3 with a combo of -3 |
+100 % to Power Flip damage & reach Power Flip Lv. 3 with a combo of -3 |
Law of the High Seas Rain |
4 |
Ability 1 |
while Pierce is/are active, +50 % to attack for this unit |
while Pierce is/are active, +60 % to attack for this unit |
Ability 2 |
while Levitate is/are active, +50 % to attack for this unit |
while Levitate is/are active, +60 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, while your combo is 15 or more, +100 % to attack for this unit |
when this unit is set as the main unit, while your combo is 15 or more, +150 % to attack for this unit |
||
Deepsea Mystery Saar |
4 |
Leader |
+60 % to skill damage for Water unit & +15 % to damage for Water unit dealt againt foes with Poisoned active |
+80 % to skill damage for Water unit & +15 % to damage for Water unit dealt againt foes with Poisoned active |
Ability 1 |
+50 % to skill damage for this unit |
+60 % to skill damage for this unit |
||
Artifact Magus Mordiaga |
4 |
Leader |
+25 % to attack for Water unit / +50 % to Power Flip damage |
+50 % to attack for Water unit / +95 % to Power Flip damage |
Witch Doctor Sohvi |
4 |
Leader |
+100 % to Power Flip damage |
+150 % to Power Flip damage |
Ability 2 |
every 5 time(s) a unit Power Flips → +10 % to Power Flip damage (Max +50 %) |
every 5 time(s) a unit Power Flips → +12 % to Power Flip damage (Max +60 %) |
||
Serpentine Diviner Mizuchi |
4 |
Leader |
+50 % to direct hit damage for Water unit & +80 % to damage buff against Poisoned enemies (Water unit) |
+100 % to direct hit damage for Water unit & +130 % to damage buff against Poisoned enemies (Water unit) |
Eternal Summer Pirate Marina |
4 |
Leader |
+30 % to attack for Water unit / While Power Flip damage is increased by at least 200 %, +100 % to attack for this unit |
+60 % to attack for Water unit / While Power Flip damage is increased by at least 200 %, +100 % to attack for this unit |
Thunder
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
Lavish Tunderbolt Metis |
5 |
Leader |
+40 % to attack for Thunder unit / while in Fever Mode, +75 % to attack for Thunder unit |
+80 % to attack for Thunder unit / while in Fever Mode, +100 % to attack for Thunder unit |
Ability 1 |
+20 % to attack for this unit while in Fever Mode, +40 % to attack for this unit |
+20 % to attack for this unit while in Fever Mode, +60 % to attack for this unit |
||
The First Alchemist Cagliostro |
5 |
Leader |
+10 % to HP for Thunder unit & +20 % to attack for Thunder unit & +60 % to skill damage for Thunder unit |
+10 % to HP for Thunder unit & +50 % to attack for Thunder unit & +90 % to skill damage for Thunder unit |
King of the Ring Barrek |
5 |
Leader |
+65 % to attack for Thunder unit |
+70 % to attack for Thunder unit +90 % to Power Flip damage |
Ability 1 |
+20 % to attack for this unit / the combo reaches 10 → +1 % to attack for this unit (Max +50 %) |
+30 % to attack for this unit / the combo reaches 10 → +1 % to attack for this unit (Max +50 %) |
||
Ability 2 |
+20 % to attack for this unit / a unit Power Flips → +1 % to attack for this unit (Max +50 %) |
+30 % to attack for this unit / a unit Power Flips → +1 % to attack for this unit (Max +50 %) |
||
Perky Pyrotechnician Botan |
5 |
Leader |
+60 % to skill damage for Thunder unit / Fever is activated → +70 % to skill damage for Thunder unit (Max +140 %) |
+80 % to skill damage for Thunder unit / Fever is activated → +100 % to skill damage for Thunder unit (Max +200 %) |
Loyal Gun Sera |
5 |
Leader |
+20 % to attack for Thunder unit / the combo reaches 50 → +40 % to attack for Thunder unit (Max +40 %) / the combo reaches 100 → +60 % to attack for Thunder unit (Max +60 %) |
+40 % to attack for Thunder unit / the combo reaches 50 → +60 % to attack for Thunder unit (Max +60 %) / the combo reaches 100 → +80 % to attack for Thunder unit (Max +80 %) |
Lady of the Abyss Belsidia |
5 |
Leader |
while HP for this unit is below 50 %, +100 % to attack for Thunder unit & +20 % to Water resistance for Thunder unit |
while HP for this unit is below 50 %, +120 % to attack for Thunder unit & +20 % to Water resistance for Thunder unit |
Ability 1 |
+30 % to attack for this unit |
+60 % to attack for this unit |
||
Midsummer Magician Illumine |
5 |
Leader |
+20 % to HP for Thunder unit / a skill is activated by Thunder unit → +70 % to Fever Gauge |
+20 % to HP for Thunder unit & +40 % to attack for Thunder unit / a skill is activated by Thunder unit → +70 % to Fever Gauge |
Dragon of Ether Rams |
4 |
Leader |
+100 % to skill damage for Thunder unit |
+150 % to skill damage for Thunder unit |
Mad Scientist Renoir |
4 |
Leader |
+60 % to attack for Thunder unit & +15 % to damage for Thunder unit dealt against foes with Slow active |
+80 & to skill damage for Thunder unit & +15 % to damage for Thunder unit dealt against foes with Paralysis active |
Ability 1 |
when a battle starts, +50 % to Skill Gauge for this unit / when this unit is a/the Thunder unit → |
a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit |
||
Gentlebot Regis |
4 |
Skill |
- |
increases Skill Power |
Leader |
+30 % to attack for Thunder unit / while in Fever Mode, +150 % to skill damage for Thunder unit |
+30 % to attack for Thunder unit / while in Fever Mode, +170 % to skill damage for Thunder unit |
||
Ability 1 |
a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit |
a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit |
||
Lady à la Sleep Mode Rudy |
4 |
Leader |
+40 % to skill damage for Thunder unit / while in Fever Mode, +30 % to skill charge rate for Thunder unit |
+55 % to skill damage for Thunder unit / while in Fever Mode, +30 % to skill charge rate for Thunder unit |
Horned Valkyrie Mino |
4 |
Leader |
while HP for this unit is below 50 %, +105 % to attack for Thunder unit |
while HP for this unit is below 50 %, +150 % to attack for Thunder unit |
Ability 2 |
while HP for this unit is below 50 %, +50 % to attack for this unit |
while HP for this unit is below 50 %, +65 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, whole HP for this unit is below 50 %, +100 % to attack for this unit |
when this unit is set as the main unit, whole HP for this unit is below 50 %, +150 % to attack for this unit |
||
Curious Cat Jay |
4 |
Leader |
+30 % to attack for Thunder unit & +25 % to damage against Undead enemys for Thunder unit |
+40 % to attack for Thunder unit & +25 % to damage against Undead enemys for Thunder unit |
Princess Poppeteer Prika |
4 |
Skill |
- |
adds an attack power boost to self |
Leader |
+50 % to Power Flip damage / every 3 time(s) a unit Power Flips → +10 % to skill damage for Thunder unit (Max +80 %) |
+60 % to Power Flip damage / every 3 time(s) a unit Power Flips → +20 % to skill damage for Thunder unit (Max +160 %) |
||
Sardonic Swordsman Adonis |
4 |
Leader |
+20 % to attack for Thunder unit & +25 % to damage against Broken/Downed foess for Thunder unit |
+40 % to attack for Thunder unit & +25 % to damage against Broken/Downed foess for Thunder unit |
Ephemeral Dancer Roselia |
4 |
Leader |
+25 % to attack for Thunder unit & +20 % to damage for Thunder unit dealt against foes with Paralysis active |
+40 % to attack for Thunder unit & +20 % to damage for Thunder unit dealt against foes with Paralysis active |
Ability 3 |
when a battle starts, deal damage totaling 10 % of max HP to this unit & +40 % to Skill Gauge for this unit & +50 % to attack for this unit |
when a battle starts, deal damage totaling 10 % of max HP to this unit & +60 % to Skill Gauge for this unit & +70 % to attack for this unit |
||
Merry Mailman Aureo |
4 |
Leader |
+35 % to attack for Thunder unit / +20 % to Fever Mode time |
+90 % to attack for Thunder unit / +20 % to Fever Mode time |
Sunny-sdie Fambler Naska |
4 |
Skill |
- |
increases Power Flip Damage |
Leader |
+33 % to Power Flip damage Fever is activated → for 15 second(s): +77 % to attack for Thunder unit |
+111 % to Power Flip damage Fever is activated → for 20 second(s): +77 % to attack for Thunder unit |
Wind
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
The Fair Berserker Celtie |
5 |
Leader |
while your combo is 10 or more, +60 % to attack for Wind unit / +40 % to attack for Wind unit |
while your combo is 10 or more, +85 % to attack for Wind unit / +80 % to attack for Wind unit |
Ability 1 |
+30 % to attack for this unit |
+55 % to attack for this unit |
||
Servant of Fate Phiria |
5 |
Leader |
while HP for Wind unit is above 60 %, +115 % to attack for that unit |
while HP for Wind unit is above 60 %, +170 % to attack for that unit |
Ability 1 |
+10 % to HP for Wind unit |
+15 % to HP for Wind unit |
||
Ghostly Regalia Murakumo |
5 |
Leader |
when a battle starts, +50 % to Skill Gauge for Wind unit & +50 % to attack for Wind unit |
when a battle starts, +50 % to Skill Gauge for Wind unit & +100 % to attack for Wind unit |
Ability 1 |
when a battle starts, for 30 second(s): +60 % to attack for this unit |
when a battle starts, for 30 second(s): +75 % to attack for this unit |
||
The One Who Survived Leon |
5 |
Leader |
+40 % to attack for Wind unit / +40 % to Power Flip damage |
+100 % to attack for Wind unit / +70 % to Power Flip damage |
Ability 3 |
when this unit is set as the main unit, every 3 time(s) damage ios taken by this unit → +20 % to attack for this unit (Max +80 %) |
every 3 time(s) damage ios taken by this unit → +20 % to attack for this unit (Max +160 %) |
||
Aerial Ambassador Miguel |
5 |
Leader |
+40 % to attack for Wind unit & +40 % to skill damage for Wind unit |
+80 % to attack for Wind unit & +90 % to skill damage for Wind unit |
Fluttering Heart Shywe |
5 |
Leader |
+40 % to attack for Wind unit & +15 % to HP for Wind unit |
+80 % to attack for Wind unit & +20 % to HP for Wind unit |
Ability 3 |
when this unit is set as the main unit, a skill is activated by Wind unit → +20 % to attack for that unit (Max +80 %) |
when this unit is set as the main unit, a skill is activated by Wind unit → +25 % to attack for that unit (Max +100 %) |
||
Tiny Trusty Guide Kokkoro |
5 |
Leader |
when a battle starts, +50 % to Skill Gauge for Wind unit & +50 % to attack for Wind unit |
when a battle starts, +50 % to Skill Gauge for Wind unit & +100 % to attack for Wind unit |
Gale of Calamity Schult |
5 |
Ability 3 |
[before Overlimit] when this unit is set as the main unit, the combo count reaches 50 → +5 % Lv. 3 Power Flip Damage Buff (Max +50 %) / when this unit is set as the main unit, reaches Power Flip Lv.3 with a combo of +20 |
[before Overlimit]when this unit is set as the main unit, the combo count reaches 50 → +5 % Lv. 3 Power Flip Damage Buff (Max +50 %) / when this unit is set as the main unit, reaches Power Flip Lv.3 with a combo of +10 |
Tigerman Nimbus |
4 |
Skill |
- |
reduces skill gauge |
Leader |
+20 % to attack for The party / +20 % to Power Flip damage |
+60 % to attack for The party / +60 % to Power Flip damage |
||
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, +40 % to attack for this unit |
when this unit is set as the main unit, +125 % to attack for this unit |
||
Treasure-hunting Tiger Mia |
4 |
Skill |
- |
increases Skill Damage |
Leader |
5 % boost to Mana gained / +15 % to attack for Wind unit & +10 % to HP for Wind unit |
5 % boost to Mana gained / +70 % to attack for Wind unit & +10 % to HP for Wind unit |
||
Ability 2 |
the combo reaches 30 → for 12 second(s): +15 % to attack for The party |
the combo reaches 30 → for 12 second(s): +20 % to attack for The party |
||
Ability 3 |
when this unit is set as the main unit, every 10 time(s) a direct hit is dealt by this unit → +6 % to attack for Wind unit (Max +60 %) |
every 10 time(s) a direct hit is dealt by this unit → +8 % to attack for Wind unit (Max +80 %) |
||
Blue-sky Samurai Soushiro |
4 |
Leader |
when a battle starts, +30 % to Skill Gauge for Wind unit & +80 % to skill damage for Wind unit |
when a battle starts, +30 % to Skill Gauge for Wind unit & +110 % to skill damage for Wind unit |
Halcyon Hunter Aurore |
4 |
Leader |
+15 % to HP for Wind unit / while Levitate is/are active, +60 % to attack for Wind unit |
+15 % to HP for Wind unit / while Levitate is/are active, +80 % to attack for Wind unit |
Ability 1 |
+15 % to HP for this unit |
+15 % to HP for this unit & +15 % to attack for this unit |
||
Daughter of the Wind Melsele |
4 |
Skill |
- |
increases Skill Damage |
Leader |
+15 % to HP for Wind unit / the combo reaches 30 → +10 % to attack for Wind unit (Max +50 %) |
+15 % to HP for Wind unit / the combo reaches 30 → +14 % to attack for Wind unit (Max +70 %) |
||
Ability 1 |
+15 % to HP for this unit |
+15 % to HP for this unit & +15 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, while HP for this unit is above 60 %, +45 % to attack for Wind unit |
when this unit is set as the main unit, while HP for this unit is above 60 %, +65 % to attack for Wind unit |
||
Guardian of the Forest Arisa |
4 |
Leader |
the combo reaches 20 → +6 % to attack for The party (Max +60 %) |
the combo reaches 20 → +12 % to attack for The party (Max +120 %) |
Ability 3 |
when this unit is set as the main unit, while your combo is 15 or more, +100 % to attack for this unit |
when this unit is set as the main unit, while your combo is 15 or more, +150 % to attack for this unit |
||
Tengu in Training Kohane |
4 |
Leader |
+80 % to skill damage for Wind unit / while your combo is 20 or more, +30 % to attack for Wind unit |
+100 % to skill damage for Wind unit / while your combo is 20 or more, +55 % to attack for Wind unit |
I Quit! Suzuka |
4 |
Leader |
+20 % to attack for Wind unit / the combo reaches 30 → +10 % to attack for Wind unit (Max +50 %) |
+40 % to attack for Wind unit / the combo reaches 30 → +20 % to attack for Wind unit (Max +100 %) |
Ability 1 |
+25 % to skill damage for Wind unit |
+30 % to skill damage for Wind unit |
||
Canid Staffmaster Helga |
4 |
Skill |
- |
increases Skill Damage / increases number of hits |
Leader |
+15 % to attack for Wind unit & +25 % to Thunder resistance for Wind unit |
+45 % to attack for Wind unit & +25 % to Thunder resistance for Wind unit |
||
Ability 3 |
the combo reaches 30 → +10 % to attack for this unit (Max +50 %) & +5 % to Thunder resistance for this unit (Max +25 %) |
the combo reaches 30 → +14 % to attack for this unit (Max +70 %) & +5 % to Thunder resistance for this unit (Max +25 %) |
||
Adventurous Pup Lou |
4 |
Skill |
- |
increases Skill Damage |
Anxious Enchantress Rebecca |
4 |
Skill |
- |
increases Party Attack Damage, Party Power Flip Damage, Party Skill Damage, and Fever Gauge when a skill is activated |
Leader |
+30 % to attack for Wind unit / +25 % to Fever Mode time |
+80 % to attack for Wind unit / +25 % to Fever Mode time |
||
Ability 1 |
Attack Buff activate(s) for this unit → +5 % to attack for The party (Max +25 %) |
Attack Buff activate(s) for this unit → +7 % to attack for The party (Max +35 %) |
Light
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
Weapon of the Ancients Nephtim |
5 |
Leader |
+40 % to attack for Light unit / +30 % to Fever Mode time |
+100 % to attack for Light unit +30 % to Fever Mode time |
Royal Vagabond Razelt |
5 |
Leader |
+40 % to attack for Light unit / HP is recovered by Light unit → +4 % to attack for that unit (Max +40 %)& +1.5 % to Dark resistance for that unit (Max +15 %) |
+60 % to attack for Light unit HP is recovered by Light unit → +6 % to attack for that unit (Max +60 %)& +2 % to Dark resistance for that unit (Max +20 %) |
Freedom Blaster Bulleta |
5 |
Leader |
+40 % to attack for Light unit / +40 % to Power Flip damage |
+100 % to attack for Light unit +70 % to Power Flip damage |
Trouble-making Troubleshooter Teurgis |
5 |
Leader |
+40 % to attack for Light unit & +60 % to direct hit damage for Light unit |
+60 % to attack for Light unit & +160 % to direct hit damage for Light unit |
The Farlan Saint Orvelle |
5 |
Leader |
+125 % to skill damage for Light unit |
+200 % to skill damage for Light unit |
The Guiding Flame Firamelia |
5 |
Leader |
+15 % to HP for Light unit while a barrier is active for this unit, +80 % to attack for Light unit |
+20 % to HP for Light unit while a barrier is active for this unit, +100 % to attack for Light unit |
The Neovilolin Virtuoso Lyra |
5 |
Skill |
- |
increases number of hits / increases amount of damage increased for Light element unit |
Leader |
+50 % to attack for Light unit / every time 1 Light unit is/are added to the party → +10 % to attack for this unit (Max +60 %) |
+80 % to attack for Light unit every time 1 Light unit is/are added to the party → +15 % to attack for this unit (Max +90 %) |
||
Ability 2 |
every 20 time(s) a direct hit is dealt by this unit → +5 % to attack for Light unit (Max +50 %) |
every 20 time(s) a direct hit is dealt by this unit → +10 % to attack for Light unit (Max +50 %) |
||
Ability 3 |
when this unit is set as the main unit, every 3 time(s) a unit performs a Lv. 1 Power Flip → +10 Combo when this unit is set as the main unit, a unit performs a Lv. 2 Power Flip → +5 % to Power Flip damage (Max +50 %) |
when this unit is set as the main unit, every 3 time(s) a unit performs a Lv. 1 Power Flip → +10 Combo when this unit is set as the main unit, a unit performs a Lv. 2 Power Flip → +7 % to Power Flip damage (Max +70 %) |
||
Ostensibly On-Trend Inaho |
5 |
Skill |
- |
decreases ball stop time when the skill is activated / increases amount of Fever Gauge increased when the skill is activated |
Leader |
a skill is activated by Light unit → +50 % to Fever Gauge / +30 % to attack for Light unit |
a skill is activated by Light unit → +50 % to Fever Gauge +100 % to attack for Light unit |
||
Ability 1 |
+15 % to attack for Light unit |
+30 % to attack for Light unit |
||
Shining Eclair Eclair |
5 |
Leader |
while HP for Light unit is above 60 %, +115 % to attack for that unit |
while HP for Light unit is above 60 %, +170 % to attack for that unit |
Ability 2 |
HP is recovered by this unit → +10 % to attack for this unit (Max +60 %) |
HP is recovered by this unit → +12.5 % to attack for this unit (Max +75 %) |
||
Ability 3 |
when this unit is set as the main unit, while HP for this unit is above 80 %, +80 % to attack for Light unit |
when this unit is set as the main unit, while HP for this unit is above 80 %, +90 % to attack for Light unit |
||
Fete Femme Fatale Nephtim |
5 |
Leader |
while in Fever Mode, +120 % to attack for Light unit / +30 % to Fever Mode time |
while in Fever Mode, +130 % to attack for Light unit / +30 % to Fever Mode time |
Hight-Hat Negotiant Libram |
5 |
Leader |
+40 % to attack for Light unit / for each 1 Buff Light unit has, +6 % to attack for that unit (Max +60 %)& +4 % to skill damage for that unit (Max +40 %) |
+60 % to attack for Light unit / for each 1 Buff Light unit has, +7 % to attack for that unit (Max +70 %)& +7 % to skill damage for that unit (Max +70 %) |
Ability 3 |
when this unit is set as the main unit, for each 1 Buff this unit has, +15 % to skill damage for this unit (Max +240 %) |
when this unit is set as the main unit, for each 1 Buff this unit has, +25 % to skill damage for this unit (Max +300 %) |
||
Trickshot Hopper |
4 |
Leader |
+30 % to attack for Light unit / + 40 % to Power Flip damage |
+60 % to attack for Light unit / + 80 % to Power Flip damage |
Diva Divine Dia |
4 |
Skill |
- |
increases the amount of Skill Gauge increased when the skill is activated |
Leader |
+20 % to attack for Light unit / while in Fever Mode, +100 % to attack for Light unit |
+40 % to attack for Light unit / while in Fever Mode, +100 % to attack for Light unit |
||
Ability 3 |
when this unit is set as the main unit, Fever is activated → for 5 second(s): granted Recover to Light unit (heal 180 HP) |
when this unit is set as the main unit, Fever is activated → for 5 second(s): granted Recover to Light unit (heal 180 HP) / when this unit is set as the main unit, while in Fever Mode, +30 % to attack for Light unit |
||
Knight of the Whilte Helm Gerard |
4 |
Leader |
+20 % to HP for Light unit & +15 % to Dark resistance for Light unit |
+20 % to HP for Light unit & +15 % to Dark resistance for Light unit & +20 % to attack for Light unit |
Starlight Sharpshooter Ellya |
4 |
Leader |
+100 % to skill damage for Light unit |
+150 % to skill damage for Light unit |
Protector of Smiles Keira |
4 |
Leader |
+50 % to attack for Light unit |
+120 % to attack for Light unit |
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, while Attack Buff is/are active for this unit, +70 % to attack for this unit / when this unit is set as the main unit, while Revive is/are active for this unit, +70 % to skill damage for this unit |
when this unit is set as the main unit, while Attack Buff is/are active for this unit, +85 % to attack for this unit / when this unit is set as the main unit, while Revive is/are active for this unit, +85 % to skill damage for this unit |
||
Eco-Research Hunter Lyla |
4 |
Leader |
+30 % to attack for Light unit / +20 % to HP for Multiballs |
+80 % to attack for Light unit / +20 % to HP for Multiballs |
Ability 3 |
when this unit is set as the main unit, while HP for this unit is above 80 %, +60 % to attack for Light unit |
when this unit is set as the main unit, while HP for this unit is above 80 %, +80 % to attack for Light unit |
||
Monster Chef Parfait |
4 |
Skill |
- |
decreases Skill Gauge / increases damage for all units in battle |
Leader |
while HP for Light unit is above 80 %, +40 % to attack for that unit / every 5 time(s) this unit destroys a foe → +6 % to attack for Light unit (Max +30 %)& the first 5 time(s): heal 4 % of HP for Light unit |
while HP for Light unit is above 80 %, +60 % to attack for that unit / every 5 time(s) this unit destroys a foe → +6 % to attack for Light unit (Max +30 %)& the first 5 time(s): heal 4 % of HP for Light unit |
||
Ability 2 |
every 5 time(s) this unit destroys a foe → +6% to attack for all other allied units (Max +30 %) |
every 3 time(s) this unit destroys a foe → +7% to attack for all other allied units (Max +35 %) |
||
The Omni-Opener Keyana |
4 |
Leader |
+40 % to skill damage for Light unit & +20 % to Dark resistance for Light unit |
+65 % to skill damage for Light unit & +20 % to Dark resistance for Light unit |
Ability 3 |
when this unit is set as the main unit, +35 % to skill damage for all other allied units & +10 % to HP for Light unit |
when this unit is set as the main unit, +50 % to skill damage for all other allied units & +10 % to HP for Light unit |
||
Seaside Angel Liesel |
4 |
Skill |
- |
decreases Skill Gauge / increases damage for all units in battle |
Leader |
+30 % to attack for Light unit / while a barrier is active for Light unit, +60 % to attack for that unit |
+60 % to attack for Light unit / while a barrier is active for Light unit, +80 % to attack for that unit |
||
Ability 1 |
while HP for Light unit is above 80 %, +30% to attack for that unit |
while HP for Light unit is above 80 %, +35 % to attack for that unit |
||
Wild Card Sellsword Floretta |
4 |
Leader |
+15 % to attack for Light unit & +70 % to skill damage for Light unit |
+30 % to attack for Light unit & +110 % to skill damage for Light unit |
Keeper of the Law Finn |
4 |
Skill |
- |
increases skill damage |
Ability 1 |
while HP for this unit is above 60 %, +40 % to attack for this unit |
while HP for this unit is above 60 %, +55 % to attack for this unit |
||
Ability 3 |
when this unit is set as the main unit, while HP for this unit is above 60 %, +45 % to attack for Light unit |
when this unit is set as the main unit, while HP for this unit is above 60 %, +65 % to attack for Light unit |
||
Phantastic Illusionist Illumine |
4 |
Leader |
+30 % to attack for Light unit / +25 % to Fever Mode time |
+80 % to attack for Light unit / +25 % to Fever Mode time |
Dark
Unit |
Rarity |
Spec |
Before adjustment |
After adjustment |
---|---|---|---|---|
Mistress of Dimensions Belsidia |
5 |
Leader |
while HP for Dark unit is below 50 %, +140 % to attack for that unit |
while HP for Dark unit is below 50 %, +200 % to attack for that unit |
Ability 1 |
+30 % to attack for this unit |
+55 % to attack for this unit |
||
Ability 2 |
while HP for Party member is below 50 %, +30 % to attack for that unit |
while HP for Party member is below 50 %, +40 % to attack for that unit |
||
Veteran Huntsman Vyron |
5 |
Leader |
+65 % to attack for Dark unit |
+150 % to attack for Dark unit |
Ability 1 |
+30 % to attack for this unit |
+55 % to attack for this unit |
||
Dare Devil Carla |
5 |
Leader |
+40 % to attack for Dark unit & +60 % to direct hit damage for Dark unit |
+60 % to attack for Dark unit & +160 % to direct hit damage for Dark unit |
Ability 1 |
a skill is activated by this unit → +10 % to attack for this unit (Max +50 %) / when a battle starts, +50 % to Skill Gauge for this unit |
a skill is activated by this unit → +12 % to attack for this unit (Max +60 %) / when a battle starts, +50 % to Skill Gauge for this unit |
||
Ability 3 |
when this unit is set as the main unit, while Pierce is/are acitve, +120 % to direct hit damage for Dark unit |
when this unit is set as the main unit, while Pierce is/are acitve, +140 % to direct hit damage for Dark unit |
||
Catty Sorceress Karyl |
5 |
Leader |
+70 % to skill damage for Dark unit / every 2 time(s) this unit destroys a foe → +8 % to skill damage for Dark unit (Max +120 %) |
+100 % to skill damage for Dark unit / every 2 time(s) this unit destroys a foe → +10 % to skill damage for Dark unit (Max +150 %) |
Ability 3 |
when this unit is set as the main unit, increases self's skill damage +200% while self's skill damage increases beyond 500% |
+200 % to skill damage for this unit |
||
Dark Angel Olivia |
5 |
Leader |
+40 % to attack for Dark unit / while Pierce is/are active, +80 % to attack for Dark unit |
+60 % to attack for Dark unit / while Pierce is/are active, +120 % to attack for Dark unit |
Seeker of the Abyss Liam |
4 |
Leader |
+50 % to attack for Dark unit |
+120 % to attack for Dark unit |
Ability 3 |
when this unit is set as the main unit, a skill is activated by this unit → for 5 second(s): Pierce |
when this unit is set as the main unit, a skill is activated by this unit → for 10 second(s): Pierce |
||
Mother of Eternal Night Love |
4 |
Leader |
+80 % to skill damage for Dark unit / +40 % to attack for Light unit |
+100 % to skill damage for Dark unit / +40 % to attack for Light unit |
Ability 3 |
when this unit is set as the main unit, while HP for All party members is below 80 %, +60 % to attack for Dark unit |
when this unit is set as the main unit, while HP for All party members is below 80 %, +70 % to attack for Dark unit |
||
Uncouth Alchemist Bryce |
4 |
Ability 1 |
a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit |
a skill is activated by this unit → the first time: +50 % to Skill Gauge for this unit / +15 % to attack for this unit |
Pragmatic Patron Quazer |
4 |
Skill |
- |
increases skill damage |
Leader |
+30 % to attack for Dark unit / a skill activated by Dark unit → +5 % to attack for Dark unit (Max +50 %) |
+60 % to attack for Dark unit / a skill activated by Dark unit → +10 % to attack for Dark unit (Max +100 %) |
||
Ability 1 |
+25 % to attack for this unit |
+45 % to attack for this unit |
||
Ability 2 |
a skill is activated by this unit → +7 % to attack for Dark unit (Max +35 %) |
a skill is activated by this unit → +9 % to attack for Dark unit (Max +45 %) |
||
Ability 3 |
when this unit is set as the main unit, when a battle starts, +50 % to Skill Gauge for Dark unit / when this unit is set as the main unit, a skill is activated by Dark unit → +8 % to skill damage for this unit (Max +120 %) |
when this unit is set as the main unit, when a battle starts, +50 % to Skill Gauge for Dark unit / when this unit is set as the main unit, a skill is activated by Dark unit → +10 % to skill damage for this unit (Max +120 %) |
||
Questionable Concoctioner Yuwel |
4 |
Skill |
- |
increases damage for the party |
Ability 1 |
while HP for this unit is below 50 %, +20 % to attack for The party |
while HP for this unit is below 50 %, +30 % to attack for The party |
||
Ability 2 |
while Attack Buff is/are active for this unit, +20 % to attack for The party |
while Attack Buff is/are active for this unit, +30 % to attack for The party |
||
Military Maid Marianne |
4 |
Leader |
+60 % to skill damage for Dark unit % +10 % to damage for Dark unit dealt against foes with Debuff active |
+70 % to skill damage for Dark unit % +10 % to damage for Dark unit dealt against foes with Debuff active |
Medium of the Pall Andy |
4 |
Leader |
+20 % to HP for Dark unit & +20 % to attack for Dark unit |
+20 % to HP for Dark unit & +45 % to attack for Dark unit |
Aspiring First-Class Adventurer Grieg |
4 |
Leader |
+10 % to HP for Dark unit / +50 % to Power Flip damage |
+10 % to HP for Dark unit / +110 % to Power Flip damage |
Ability 2 |
every 5 time(s) a unit Power Flips → +10 % to Power Flip damage (Max +50 %) |
every 5 time(s) a unit Power Flips → +12 % to Power Flip damage (Max +60 %) |
||
Ability 3 |
when this unit is set as the main unit, every 4 time(s) this unit destroys a foe → 8 % to Power Flip damage (Max +80 %) |
every 3 time(s) this unit destroys a foe → +11 % to Power Flip damage (Max +110 %) |
||
Rose in the Evening Calm Marguerite |
4 |
Leader |
+30 % to attack for Dark unit / while HP for this unit is below 30 %, +70 % to attack for Dark unit |
+60 % to attack for Dark unit / while HP for this unit is below 30 %, +90 % to attack for Dark unit |
Young Necromancer Luna |
4 |
Leader |
+20 % to attack for Dark unit / a player resurrects Party member from a Coffin → +20 % to attack for Dark unit (Max +120 %) |
+50 % to attack for Dark unit / a player resurrects Party member from a Coffin → +20 % to attack for Dark unit (Max +120 %) |
One-Eyed Gunnder Selgir |
4 |
Leader |
+60 % to skill damage for Dark unit & +15 % to Light resistance for Dark unit |
+90 % to skill damage for Dark unit & +15 % to Light resistance for Dark unit |
Thank you,
World Flipper Team