WORLD FLIPPER FOLLOW US GO TO THE DOWNLOAD APP

WORLD FLIPPER NEWS VIEW

Updates Jul 29. 2022

Balance Patch Note - Armament

Greetings Adventurers!

 

In a previous update, we introduced adjustments to various armaments from each tier of rarity.

Please read on for a detailed list of the adjustments made. 

Updated On

May 31 after maintenance

Details

  •  Adjusted balance of armaments across different tiers of rarity.

Rarity

Total Number Changed

★5

18

★4

18

★3

24

Sum

60

Adjusted Armament List
 

Armament

Rarity

Adjustment

Lv1 / Ability Core

Awakening Lv3

Awakening Lv5

Max Awakening

Kaleido Drop Pendant

5

Before

every time 1 unit(s) of a different Element is/are added t o the party → +10 % to skill damage for this unit (Max +60%)

-

-

every time 1 unit(s) of a different Element is/are added t o the party → +20 % to skill damage for this unit (Max +160 %)

After

every time 1 unit(s) of a different Element is/are added t o the party → +15 % to skill damage for this unit (Max +90%)

-

every time 1 unit(s) of a different Element is/are added to the party +10 % to attack for this unit (Max +60 %)

every time 1 unit(s) of a different Element is/are added t o the party → +30 % to skill damage for this unit (Max +180 %)

Ignition Piece

5

Before

-

-

-

-

After

-

-

every time 1 Droid unit(s) is/are added to the party → +6 % to attack for Froid unit (Max +36 %)

-

Crossed Fang Necklace

5

Before

when 4 or more Beast units are in the party → a unit performs a Lv.3 Power Flip → +4 % to attack for Leader (Max +20 %) & +4 % to attack for Beast unit (Max +20 %)

-

-

when 4 or more Beast units are in the party → a unit performs a Lv.3 Power Flip → +8 % to attack for Leader (Max +40 %) & +8 % to attack for Beast unit (Max +40 %)

After

when 4 or more Beast units are in the party → a unit performs a Lv.3 Power Flip → +5 % to attack for Leader (Max +25 %) & +4 % to attack for Beast unit (Max +20 %)

-

every time 1 Beast uinit(s) is/are added to the party → +7 % to Power Flip damage (Max +42 %)

when 4 or more Beast units are in the party → a unit performs a Lv.3 Power Flip → +10 % to attack for Leader (Max +50 %) & +8 % to attack for Beast unit (Max +40 %)

Spirit Tree Dew

5

Before

-

-

-

-

After

-

-

every time 1 Sprite unit(s) is/are added to the party → +10 % to skill damage for Sprite unit (Max +60 %)

-

Kaleido Drop Bracelet

5

Before

every time 1 unit(s) of a different Element is/are added to the party → +5 % to Power Flip damage (Max +30 %) 

-

-

every time 1 unit(s) of a different Element is/are added to the party → +10 % to Power Flip damage (Max +60 %) 

+10 % to attack for Leader

+20 % to attack for Leader

After

every time 1 unit(s) of a different Element is/are added to the party → +5 % to Power Flip damage (Max +30 %) 

-

-

every time 1 unit(s) of a different Element is/are added to the party → +10 % to Power Flip damage (Max +60 %) 

+12.5 % to attack for Leader

+25 % to attack for Leader

Ukonvasara

5

Before

when this unit is a/the Light unit → +27.5 % to attack for this unit

-

-

when this unit is a/the Light unit → +55 % to attack for this unit

After

when this unit is a/the Light unit → +70 % to attack for this unit

while Attack Buff is/are active for this unit, +50 % to skill damage for this unit

while Attack Buff is/are active for this unit, +100 % to skill damage for this unit

when this unit is a/the Light unit → +140 % to attack for this unit

Death's Sickle

5

Before

-

-

-

-

After

-

while HP for this unit is above 80 %, +30 % to attack for The party

while HP for this unit is above 80 %, +60 % to attack for The party

-

Senji Ryakketsu

5

Before

+27.5 % to Power Flip damage

-

-

+55 % to Power Flip damage

After

+50 % to Power Flip damage

+20 % to attack for Leader

+40 % to attack for Leader

+100 % to Power Flip damage

Meteora

5

Before

-

-

-

-

After

-

when this unit is a/the Wind unit → every 5 time(s) damage is taken by this unit → 5 % to attack for this unit (Max +75 %)

when this unit is a/the Wind unit → every 5 time(s) damage is taken by this unit → 10 % to attack for this unit (Max +150 %)

-

Predator

5

Before

when this unit is a/the Fire uinit → +50 % to attack for this unit

-

-

when this unit is a/the Fire uinit → +100 % to attack for all other allied units

-25% to attack for all other allied units

-

-

-25% to attack for all other allied units

After

when this unit is a/the Fire uinit → +80 % to attack for this unit

when this unit is a/the Fire unit → +30 % to Power Flip damamge

when this unit is a/the Fire unit → +60 % to Power Flip damamge

when this unit is a/the Fire uinit → +160 % to attack for all other allied units

-25% to attack for all other allied units

-

-

-25% to attack for all other allied units

Warship 343

5

Before

-

-

-

-

After

-

when this unit is a/the Wind unit →  +7.5 % to the time Leviatate is/are active for The party

when this unit is a/the Wind unit →  +15 % to the time Leviatate is/are active for The party

-

Amanoiwa Shield

5

Before

+15 % to Light resistancen for this unit

-

-

+30 % to Light resistancen for this unit

After

+20 % to Light resistancen for this unit

while HP for Dark unit is below 50 %, +40 % to skill damage for that unit

while HP for Dark unit is below 50 %, +80 % to skill damage for that unit

+40 % to Light resistancen for this unit

Storm Trident

5

Before

-

-

-

-

After

-

a skill is activated by Thunder unit → for 10 second(s): +30 % to attack for that unit

a skill is activated by Thunder unit → for 10 second(s): +60 % to attack for that unit

-

Astrolabe Staff

5

Before

when this unit is a/the Thunger unit → +55 % to skill damage for this unit

-

-

when this unit is a/the Thunger unit → +110 % to skill damage for this unit

After

when this unit is a/the Thunger unit → +80 % to skill damage for this unit

-

when a battle starts, + 100 % to Skill Gauage for this unit

when this unit is a/the Thunger unit → +160 % to skill damage for this unit

Staff of the Ancient King

5

Before

every time 1 Fire unit(s) is/are added to the party → +10 % to attack for Multiballs (Max +60%)

-

-

every time 1 Fire unit(s) is/are added to the party → +40 % to attack for Multiballs (Max +240 %)

while there are 2 or more multiballs, +10 % to attack for Fire unit & +5 % to Wind resistance for Fire unit

while there are 2 or more multiballs, +40 % to attack for Fire unit & +20 % to Wind resistance for Fire unit

After

every time 1 Fire unit(s) is/are added to the party → +3.13 % to attack for Multiballs (Max +18.75 %)

-

-

every time 1 Fire unit(s) is/are added to the party → +12.5 % to attack for Multiballs (Max +75 %)

while there are 2 or more multiballs, +10 % to attack for Fire unit & +5 % to Wind resistance for Fire unit

while there are 2 or more multiballs, +40 % to attack for Fire unit & +20 % to Wind resistance for Fire unit

Durendal

5

Before

-

-

-

+140 % to attack for this unit 

After

-

-

-

+160 % to attack for this unit & +15 % to HP for this unit

Spine of the Deep

5

Before

every time 1 Water unit(s) is/are added to the party → +12.5 % attack for Water unit against foe(s) with Poisoned (Max +75%) 

-

-

every time 1 Water unit(s) is/are added to the party → +50 % attack for Water unit against foe(s) with Poisoned (Max +300%) 

+150 % damage buff against Poisoned enemies (Water unit)

+150 % damage buff against Poisoned enemies (Water unit)

After

every time 1 Water unit(s) is/are added to the party → +6.25 % attack for Water unit against foe(s) with Poisoned (Max +37.5 %) 

-

-

every time 1 Water unit(s) is/are added to the party → +25 % attack for Water unit against foe(s) with Poisoned (Max +150%) 

+37.5 % damage buff against Poisoned enemies (Water unit)

+150 % damage buff against Poisoned enemies (Water unit)

Tyrfing

5

Before

-

-

-

-

After

-

when this unit is a/the Dark unit → +7.5 % to the time Pierce is/are active for The party

when this unit is a/the Dark unit → +15 % to the time Pierce is/are active for The party

-

Tomahawk

4

Before

+25 % to attack for this unit & -10 % to All Elemental resistance for this unit

-

-

+50 % to attack for this unit & -10 % to All Elemental resistance for this unit

After

+50 % to attack for this unit & -10 % to All Elemental resistance for this unit

-

a skill is activated by this unit → +12.5 % to attack for this unit (Max +50 %)

+100 % to attack for this unit & -10 % to All Elemental resistance for this unit

A Treatise on War

4

Before

-

-

-

-

After

-

-

+50 % to skill damage for this unit

-

Der Nibelunge Liet

4

Before

-

-

-

-

After

-

-

while HP for All party members is below 60 %, +25 % to attack for Dark unit

-

Compound Bow

4

Before

-

-

-

-

After

-

-

while Levitate is/are active, +20 % to attack for The party

-

Azusa Bow

4

Before

when this unit is a/the Wind unit → +20 % to attack for this unit

-

-

when this unit is a/the Wind unit → +40 % to attack for this unit

After

when this unit is a/the Wind unit → +45 % to attack for this unit

-

whie Levitate is/are active, +60 % to direct hit damage for this unit

when this unit is a/the Wind unit → +90 % to attack for this unit

Crimson Orcfist

4

Before

-

-

-

-

After

-

-

+30 % to attack for this unit

-

Force Fist

4

Before

+15 % to Power Flip damage

-

-

+30 % to Power Flip damage

After

+27.5 % to Power Flip damage

-

every 5 time(s) a unit Power Flips → + 10 % to Power Flip damage (Max +50 %)

+55 % to Power Flip damage

Diamond Shield

4

Before

+10 % to Fire resistancen for this unit

-

-

+20 % to Fire resistancen for this unit

After

+15 % to Fire resistancen for this unit

-

+30 % to Power Flip damage

+30 % to Fire resistancen for this unit

Lindwurm

4

Before

-

-

-

-

After

-

-

HP for this unit goes below 80 % → the first 2 times(s) heal 10 % of HP for this unit

-

Thundercrest Shield

4

Before

-

-

-

-

After

-

-

when this unit is a/the Thunder unit → while HP for this unit is below 50 %, +40 % to Power Flip damage

-

Javelin

4

Before

when this unit is a/the Fire unit → +20 % to attack for this unit

-

-

when this unit is a/the Fire unit → +40 % to attack for this unit

After

when this unit is a/the Fire unit → +45 % to attack for this unit

-

while Pierce is/are active, +40 % to attack for this unit

when this unit is a/the Fire unit → +90 % to attack for this unit

Twisted Lance

4

Before

-

-

-

-

After

-

-

while Pierce is/are active, +20 % to attack for The party

-

Partizan

4

Before

+50 % to attack for Multiballs

-

-

+100 % to attack for Multiballs

After

+15 % to attack for Multiballs

-

+15 % to HP for Multiballs

+30 % to attack for Multiballs

Coral Spear

4

Before

+15 % to attack for this unit

-

-

+30 % to attack for this unit

After

+40 % to attack for this unit

-

every 15 time(s) a direct hit is dealt by this unit → +7 % to direct hit damage for thjis unit (Max +70 %)

+80 % to attack for this unit

Wind Chariot

4

Before

-

-

-

-

After

-

-

+50 % to direct hit damage for this unit

-

Holy Scepter

4

Before

+30 % to skill damage for this unit

-

-

+60 % to skill damage for this unit

After

+67.5 % to skill damage for this unit

-

when a battle starts, +60 % to Skill Gauge for this unit

+135 % to skill damage for this unit

Blood Staff

4

Before

-

-

-

-

After

-

-

while HP for All party members is below 50 %, +40 % to skill damage for Dark unit

-

Ilhoon

4

Before

+7.5 % to attack for Light unit

-

-

+15 % to attack for Light unit

After

+20 % to attack for Light unit

-

+7 % to Heals casted on Light unit

+40 % to attack for Light unit

War Scythe

3

Before

+5 % to attack for Thunder unit

-

-

+10 % to attack for Thunder unit

After

+12.5 % to attack for Thunder unit

-

+10 % to attack for Thunder unit

+25 % to attack for Thunder unit

Viking Axe

3

Before

-

-

-

-

After

-

-

+10 % to attack for Dark unit

-

Oxhead Axe

3

Before

-

-

-

-

After

-

-

+20 % to attack for this unit

-

Rohonc Codex

3

Before

+10 % to skill damage for Dark unit

-

-

+20 % to skill damage for Dark unit

After

+22.5 % to skill damage for Dark unit

-

+15 % to skill damage for Dark unit

+45 % to skill damage for Dark unit

The Book of Lies

3

Before

-

-

-

-

After

-

-

+12 % to HP for this unit

-

Philebus

3

Before

-

-

-

-

After

-

-

+12 % to HP for this unit

-

Longbow

3

Before

+3.25 % to HP for Wind unit

-

-

+6.5 % to HP for Wind unit

After

+5 % to HP for Wind unit

-

+4 % to HP for Wind unit

+10 % to HP for Wind unit

Crossbow

3

Before

+20 % to skill damage for this unit

-

-

+40 % to skill damage for this unit

After

+47.5 % to skill damage for this unit

-

+35 % to skill damage for this unit

+95 % to skill damage for this unit

Moonblade Knuckles

3

Before

+10 % to skill damage for Fire unit

-

-

+20 % to skill damage for Fire unit

After

+22.5 % to skill damage for Fire unit

-

+15 % to skill damage for Fire unit

+45 % to skill damage for Fire unit

Dragonfist

3

Before

+6.5 % to HP for this unit

-

-

+13 % to HP for this unit

After

+10 % to HP for this unit

-

+8 % to HP for this unit

+20 % to HP for this unit

Brass Knuckles

3

Before

+ 25 % to direct hit damage for this unit

-

-

+ 50 % to direct hit damage for this unit

After

+ 47.5 % to direct hit damage for this unit

-

+ 35 % to direct hit damage for this unit

+ 95 % to direct hit damage for this unit

Chaos Knuckles

3

Before

when this unit is a/the Dark unit → every 2 time(s) this unit destroys a foe → +5 %. to direct hitr damage for this unit (Max +50 %)

-

-

when this unit is a/the Dark unit → every 2 time(s) this unit destroys a foe → +10 %. to direct hitr damage for this unit (Max +100 %)

After

when this unit is a/the Dark unit → every 2 time(s) this unit destroys a foe → +6.5 %. to direct hitr damage for this unit (Max +65 %)

-

+20 % to attack for this unit

when this unit is a/the Dark unit → every 2 time(s) this unit destroys a foe → +13 %. to direct hitr damage for this unit (Max +130 %)

Lapis Buckler

3

Before

+5 % to All Elemental resistance for this unit

-

-

+10 % to All Elemental resistance for this unit

After

+8.75 % to All Elemental resistance for this unit

-

+7.5 % to All Elemental resistance for this unit

+17.5 % to All Elemental resistance for this unit

Knight's Shield

3

Before

2.5 % to All Elemental resistance for Wind unit

-

-

+5 % to All Elemental resistance for Wind unit

After

+5 % to All Elemental resistance for Wind unit

-

+4 % to All Elemental resistance for Wind unit

+10 % to All Elemental resistance for Wind unit

Wind Aegis

3

Before

-

-

-

-

After

-

-

+35 % to skill damage for this unit

-

Pike

3

Before

+10 % to attack for Fire unit

-

-

+20 % to attack for Fire unit

After

+12.5 % to attack for Fire unit

-

+10 % to attack for Fire unit

+25 % to attack for Fire unit

Couse

3

Before

-

-

-

-

After

-

-

+4 % to Fever Mode time

-

Crescent Blade

3

Before

+3 % to HP for Light unit

-

-

+6 % to HP for Light unit

After

+5 % to HP for Light unit

-

+4 % to HP for Light unit

+10 % to HP for Light unit

Priest's Staff

3

Before

+3.5 % to the time Buff is/are active for Water unit

-

-

+7 % to the time Buff is/are active for Water unit

After

+5 % to the time Buff is/are active for Water unit

-

+15 % to attack for Leader

+10 % to the time Buff is/are active for Water unit

Magic Cane

3

Before

+10 % to Power Flip damage

-

-

+20 % to Power Flip damage

After

+20 % to Power Flip damage

-

+15 % to Power Flip damage

+40 % to Power Flip damage

Cutlass

3

Before

+3.25 % to HP for Water unit

-

-

+6.5 % to HP for Water unit

After

+5 % to HP for Water unit

-

+4 % to Water unit

+10 % to HP for Water unit

Glass Blade

3

Before

+10 % to attack for this unit

-

-

+20 % to attack for this unit

After

+27.5 % to attack for this unit

-

+20 % to attack for this unit

+55 % to attack for this unit

Flammenschwert

3

Before

+4.5 % to Heals casted on Light unit

-

-

+9 % to Heals casted on Light unit

After

+6 % to Heals casted on Light unit

-

+5 % to Heals casted on Light unit

+12 % to Heals casted on Light unit

Electric Dagger

3

Before

-

-

-

-

After

-

-

when a battle starts, deal damage totalling 5 % of max HP to Thunder unit

-


 

Thank you

World Flipper Team 

GO TO TOP
-